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POSTS FOR “October, 2006“Cartoon Brew's home for up-to-the-minute, unedited announcements and press releases direct from industry sources.
October 4, 2006 4:52 am
![]() It’s always refreshing to see stylized applications of CG animation as opposed to today’s ubiquitous photoreal approach. “Under the Cherry Tree” is a new music video that combines cut-out characters (which look to be done in CG) within a dimensional, yet stylized and evocative, setting. It was conceived and directed by Dael Oates of Animal Logic for the Australian electronica/rock group Telemetry Orchestra. We also wrote about the group’s earlier music video, “Suburban Harmony”, a few months back. No Comments » posted in Old Brew October 4, 2006 4:24 am
Overman, the director of the unbelievably popular Machinima film we mentioned yesterday, MALE RESTROOM ETIQUETTE, has posted an entry on his blog in which he theorizes why his film has become so popular. Lots of interesting ideas in his post. I particularly agree with this final thought he offers:
No Comments » posted in Old Brew October 3, 2006 6:25 pm
![]() Forget LOONATICS.It seems the classic Looney Tunes characters are getting another makeover, in a slightly different manner, with Warner Bros.’s full support. Three weeks ago, I noticed a mysterious new mural on a wall near my home in Hollywood (on LaBrea, near Melrose). It featured Bugs, Daffy, Tweety and Sylvester in an operating room – a strange, but cool, piece. I looked into it and it turns out to be the work of a Dr. Romanelli (an artist, clothing designer and “brand reconstructionist” also known as DRx) who has been engaged by WB to spearhead a new line of urban marketing and alternative merchandise.The DRx line will include everything from a clothing collection (by upscale Japanese clothing label Over The Stripes), to a high end DRx/BUGS vinyl toy (by Span of Sunset). The official launch of this art project-slash-marketing effort will commence this Friday with an opening at the 181 Martel gallery space. I got myself invited. The gallery will also be unveiling a limited edition DRx/Looney Tunes Converse Chuck Taylor sneaker that night. I know a certain orange furry monster who might like that for Christmas. No Comments » posted in Old Brew October 3, 2006 5:05 pm
![]() This blog post about the making of the recent animated film CURIOUS GEORGE, written by one of the film’s supervising animators, is pretty depressing, but probably not any more depressing than how the typical US animated feature is produced nowadays. No Comments » posted in Old Brew October 3, 2006 4:12 am
![]() I’m super-excited to announce that I’ll be headed to Scotland for the Projector 2006 festival, which takes place next week from October 11-14. The festival takes place in Dundee, Scotland, about a one-hour drive north of Edinburgh. I’ll be doing a “masterclass” about 50s design on Friday, October 13, and will also be presenting a couple different programs of rare 1950s animated shorts. If you’re anywhere around the festival, these are screenings you’re not going to want to miss. Even though I’ve personally seen all the films in the 50s programs, I’m anxious to attend the screenings myself because there’s nothing quite like seeing amazing animation design projected via film onto the bigscreen, the way it was meant to be seen. A full schedule of Projector events can be found at ProjectorFest.com. Festival director Susie Wilson has put together a strong slate of screenings and talks that also includes Chris Landreth of RYAN fame and sound designer Larry Sider, a frequent collaborator with the Brothers Quay. It promises to be a lot of fun. I’m also going to try and check out Edinburgh for a day or two. If there’s any good animation sights to see over there, let me know at amid [at] animationblast [dot] com. Below are some of the shorts that I’ll be screening at Projector: ![]() No Comments » posted in Old Brew October 3, 2006 3:18 am
If anybody is in need of some tough love from Dr. Phil, it’s probably Hayao Miyazaki and his eldest son Goro. This Reuters article about GEDO SENKI (TALES OF EARTHSEA), the first film by Goro Miyazaki, is quite revealing, sad and funny all at the same time. Among the details revealed in the piece: I must say though, in one sense it’s refreshing to see somebody like Hayao Miyazaki who cares so much about his art that he’s willing to put it above his family’s happiness. Great works of animation like SPIRITED AWAY and PRINCESS MONONOKE certainly aren’t made without sacrifice. Perhaps animation would be better in the States if more people were willing to make those type of sacrifices for their films. UPDATE: Just in case it wasn’t clear that the entire post above was written with tongue firmly planted in cheek, let me say that I was not seriously suggesting that the quality of American animation directly correlates to how little time one spends with their family. I feel silly even writing that, but judging from the number of emails I’ve received, a lot of people didn’t quite get that (due to my own poor communication skills). No Comments » posted in Old Brew October 3, 2006 2:57 am
The NY TIMES published a piece today about the glut of poorly performing animated CG films. That’s hardly news to anybody working the industry. The article has your typical pass-the-buck quotes from execs, like this one from Nickelodeon’s Julia Pistor: “I think audiences are saying, ‘I’ve seen a lot of computer animation and it’s not so special anymore.” Of course, Julia. Audiences must surely be tired of the computer animation technique itself, not by the poor decision-making of animation execs who have continuously greenlit poorly conceived, derivative, stupid films over the course of this CG animation goldrush. On another note, the most interesting “news” revealed in the piece is that DreamWorks and Aardman have had a falling out and FLUSHED AWAY will be their last film together. To my knowledge, that’s the first time this news has made print. Note: Use BugMeNot if NY TIMES registration is required. No Comments » posted in Old Brew October 3, 2006 2:26 am
Machinima is a CG animation technique that uses real-time, 3D gaming engines for its imagery source as opposed to traditional CG software like Maya. The technique has been around for a while, though for the most part, Machinima has remained on the fringes of animation and pop culture. That may be changing however with the release of a recent film that could be classified as the first breakout Machinima hit. The film is MALE RESTROOM ETIQUETTE directed by Overman, and it uses the SIMS 2 game engine for its graphics. The 10-minute film starts off as a mock-instructional film but winds up documenting the world’s toilet apocalypse. The film has been blowing up online since its release on September 14 with hundreds of blogs linking to it. It was featured on YouTube’s front page last weekend – the first for a Machinima film? – and has received over 1 million views on YouTube in the past three days, and over 1.5 million views total. If anything, this film should go a long way towards proving that Machinima is a technique capable of resonating with mainstream audiences as long as the storytelling and filmmaking are on a par with other forms of animated filmmaking. We’ll keep on top of further developments about this film. UPDATE: Alessandro Cima, director of the Machinima film DRACULA’S GUEST, points out this WIRED article from last January that highlights a couple of progressive Machinima films, including his own. He also writes:
Watch MALE RESTROOM ETIQUETTE BELOW: |
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