How Many Licks Does It Take To Make It CG? How Many Licks Does It Take To Make It CG?

Let’s remake a classic hand-drawn animated commercial…

in CGI…

Are ad agencies so deprived of original thinking that the best they can do is recycle a forty-year-old soundtrack, and remake it shot-by-shot in CG?

What does this new version offer that the original didn’t? Less charm? Check. Uglier character designs? Check. Blander animation? Check. Fussy over-detailed backgrounds that overwhelm the characters? Check.

Computer animation is a wonderful tool. It’s a shame that more artists aren’t using it to explore new ideas which aren’t possible by other means, and instead use to incompetently replicate existing techniques.
(Thanks, Andrew Ebert)

UPDATE: In the interest of equal time, Ezra from LucidCircus, the production company responsible for the CG spot, made a comment below about the studio’s work. Here’s some of what he says:

I appreciate the critiques but it’s about a year too late. The style and overall look and feel were dictated to us. The agency folk in the room understand. What you see isn’t the original design but the final approved version. In a nutshell I was asked to copy Over the Hedge. We didn’t have creative license. This isn’t art, it’s a commercial. The client got what the client wanted. I feel your pain. I hate all CGI remakes as well. But it’s a good portfolio piece and the general public approves.

Amid Amidi

Amid Amidi is Cartoon Brew's Publisher and Editor-at-large.

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