Using a unique animation technique involving traditonal animation cels and his iPhone 5s, Hombre_mcsteez turns everyday life into an odd creature infested cartoon universe.
A lighthearted essay on contextualized characters. Reconstruction follows deconstruction.
A look at animation history via Cartoon Brew’s archives.
It was bound to happen: Chronicle Books appears to have reached ‘peak art-of book’ with the upcoming publication of “The Art of Planes.” It’s no longer possible for anyone to collect every ‘art of’ book published, and frankly, with titles like this, why would any discerning artist want to?
The producer of this year’s most intriguing and visually eclectic animated feature may well end up being the Mexican/Arabic actress Salma Hayek, who screened a work-in-progress version of her pet project, “The Prophet,” last week in Cannes.
As long as I’ve loved animation, I’ve been fascinated with the personal stories of people who work in the animation business. Not simply, “What character did you make?,” but WHY and HOW did you make it? I became actively involved in documenting those stories when I published the print ‘zine “Animation Blast,” and it’s something I’ve never stopped doing. For me, it wasn’t just about talking to a handful of familiar directors and animators, but to talk with everyone, especially those who had worked quietly in the trenches and whose stories hadn’t yet been told.
Here’s the teaser for the Marvel-derived “Big Hero 6,” Disney’s next animated feature which will be out in November.
This is an animated documentary short film about FOOOOOOOOOOOD! I interviewed people their opinions about food, and animate real food based on the soundtracks with stop-motion technique.
“Entertainment Weekly” has published a piece on the upcoming “Dawn of the Planet of the Apes” without once mentioning the terms ‘animation,’ ‘motion capture,’ or ‘performance capture.’
Yesterday in New York City, Microsoft unveiled the Surface Pro 3, the latest iteration of its fully-featured PC/tablet with pressure-sensitivity and an abililty to run any PC-based creative software from Adobe’s Creative Cloud suite to Toon Boom, Maya and ZBrush, to post-production filmmaker tools like Assimilate’s SCRATCH and RED’s CineX.