About Amid Amidi

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Guest Commentary: The Life of an Indian Visual Effects Artist

Within the last 6 months, two of the biggest U.S. visual effects houses—Digital Domain and Rhythm & Hues—have declared bankruptcy. Among the culprits responsible for their downfall is outsourcing and offshoring of VFX work to countries like India, China and Malaysia. This goes hand in hand with other reasons like foreign government tax subsidies and credits, corporate mismanagement, and Hollywood studio economics.

But what exactly does it mean when work is sent to one of those other countries? Work isn’t sent overseas simply because it’s cheaper. The cold, hard reality is that work goes overseas because developing countries have lax labor laws that offer minimum worker rights and maximum opportunity for worker exploitation. It amounts to sweatshop labor, and in some cases, indentured servitude.

We hear a lot about the perspective of Western artists affected by the outsourcing and offshoring, but nothing from the overseas artists who are the supposed beneficiaries of the work. It turns out, they’re not exactly enjoying it either.

This commentary piece was submitted by Bhaumik Mehta, an artist who spent 7 years working in the rendering and lighting departments of many top Indian animation and effects houses. He has now left the industry to work as a freelance 3D artist for interior designers and architects, a field that he says is much less exploitative. Per Mehta’s request, I have removed the names of the studios he listed in his original piece to protect colleagues who may still be working at those places.

Commentary by Bhaumik Mehta

I read your story of recent layoffs happening at studios like DreamWorks and Rhythm & Hues. I wish to express my deep sorrow and concern for all those artists who have had to put aside their families, friends and health to finish the tasks that were assigned to them by the studios.

Many bad things happen at studios in India, too. At one studio, artists are asked to work without salary for at least four months, at which point the studio can ask them to leave if they didn’t find their performance “good” enough. At another studio, they reduced their staff in the 3D animation department from 150 people to a mere 5 people. One studio takes Rs 30,000 (approximately $550) as a deposit from artists and only returns to the artist (without interest) once they complete two years employment at the studio. [Note: An average MONTHLY salary might be Rs 7,500 ($138 month) so the deposit is equivalent to nearly 4 months salary.]

Every studio has adopted a hire-and-fire policy in which artists are asked to sign a contract of six months after which the studio has a right to either keep the artist or remove them according to the project’s requirement. One studio has laid off their most senior artists and shifted their base from Mumbai to Banglore; another studio will either delay an artist’s salary by two months or won’t pay at all; and yet another studio requires their artists to come to work on Sundays as well as on public holidays. All the while, animation institutes are taking fees like Rs 450,000 (approx. $8,300) but providing education and equipment that isn’t even worth Rs 4,500.

It would be nice to raise this issue and let everyone know the condition that Indian artists have to endure. They are sacrificing their lives for their passion, but they are exploited by people who have no interest in art and whose only motivation is earning as much as possible by spending as little as they can.

I left the industry two years ago. I am glad to have done so and have started working as a freelance 3D artist for interior designers and architects. I am not earning as much as I used to when I was in the studios, but I have no fear of someone asking me to leave their office once their project is completed. I choose to live with dignity and honor as well as giving time to my family, friends and health.

I hope that by making others aware of these issue, I can save my artist friends from further exploitation.

(Photo via Shutterstock)

Shane Acker Joins Reel FX To Direct “Beasts of Burden” Film

Santa Monica and Dallas-based Reel FX has no plans to slow down. Already producing two features—Jimmy Hayward’s Turkeys and Jorge Gutierrez’s Book of Life—Reel FX announced today that they are developing a third feature based on the Dark Horse comic book series Beasts of Burden. Shane Acker, who directed the animated feature 9 is on board as director.

All I can say at this early stage is that Reel FX’s approach to feature animation is refreshingly eclectic and mature for an American animation studio. They will definitely be one to watch over the next couple years.

More about the Beasts of Burden feature in this official announcement:

(Dallas, Texas and Santa Monica, California) February 20, 2013—Reel FX announced today that Academy Award-nominee Shane Acker (9) will direct the studio’s upcoming untitled CG-animated feature based on the Dark Horse Comics series Beasts of Burden, written by Evan Dorkin and illustrated by Jill Thompson. The film is being written by Darren Lemke (Turbo, Shrek Forever After). Aron Warner, Reel FX’s President of Animation, is producing the film alongside Mike Richardson from Dark Horse Entertainment and Andrew Adamson from Strange Weather.

Warner notes, “Reel FX is continuing to partner with some of the leading filmmakers in animation. Shane is an immense talent and will bring his fresh vision and approach to this adaptation of Beasts of Burden.”

Says Acker, “It’s a pleasure to be working with such accomplished producers and filmmakers on this incredible project. There is a real independent spirit at Reel FX—the studio is full of energy and fresh ideas—which is necessary to bring this unique story to life.”

The project is an animated adventure about the baffling behavior (tail chasing, barking at “nothing” at all) of our favorite four-legged friends. In the charming town of Burden Hill, there might be more to these animal antics than meets the eye. The town is inhabited by the supernatural, and when its paranormal activity becomes even more abnormal than usual, it’s up to a group of fearless canines called the Watch Dogs to protect its citizens – and humanity – from the mysterious things that go “bump” in the night.

Get Ready for the App Version of Richard Williams’ “Animator’s Survival Kit”

Coming soon: the iPad app version of Richard Williams’ indispensable The Animator’s Survival Kit. The publisher, Faber and Faber, hasn’t set a price or exact release date, but it’s being timed to roughly coincide with Williams’ 80th birthday next month.

Key features of the app will include:


  • The entirety of The Animator’s Survival Kit Expanded Edition, optimized for the iPad.
  • Over 100 animated examples from The Animator’s Survival Kit Animated DVD box set.
  • Previously unreleased Circus Drawings animation from Richard Williams
  • Silent Film Logo for the Pordenone Silent Film Festival.
  • New video introductions by Richard Williams.
  • Sensitive navigation, fading gracefully away when not needed, allowing users to focus on the lessons at hand.
  • Break down and watch the animated examples frame-by-frame to see how they’re put together.
  • Onion skin some animated examples to see the preceding and following frames.

UPDATE (4/18/2013): The Animator’s Survival Kit iPad app has been released!

Below are a couple stills from Circus Drawings, the new Richard Williams short that will be included on the app:

15 Reasons Why Frank Tashlin Was Awesome

Today marks the centennial of Frank Tashlin (February 19, 1913 – May 5, 1972), one of the most important figures in the history of American animation.

Frank who?

If Tashlin is recognized at all by the general public, it is for being the Looney Tunes animation director who ended up making kooky, subversive live-action comedies starring the likes of Jerry Lewis and Jayne Mansfield.

He was so much more than that though—a restless and ambitious creative powerhouse who didn’t play by anyone’s rules and whose filmic innovations were often decades ahead of their time.

Tashlin’s reputation has been bashed routinely by film critics, both while he was alive (“Tashlin has become sympathetically obsolete without ever becoming fashionable”—Andrew Sarris) and after he died in 1972 (“Tashlin remained the safe, cold-blooded side of bad taste, never came to terms with the full-length form or the live-action image, but never sensed the pungent onslaught in cartoon that, say, Gillray or Ralph Bakshi have achieved.”—David Thomson). Even online, it sometimes feels that he gets no respect; the editors of the Looney Tunes Wiki can’t identify Tashlin well enough to put up an actual photo of him on his biographical entry.

Still, Tashlin’s work persists and the impact of his unconventional, exaggerated style of cinema continues to reverberate throughout contemporary film. To celebrate Tashlin’s 100th birthday, Cartoon Brew presents 15 fun facts about Frank Tashlin. To learn more about him, visit Tish Tash: A Blog Tribute to Frank Tashlin and pick up a copy of Ethan de Seife’s recent book Tashlinesque: The Hollywood Comedies of Frank Tashlin.

1. He named his buffoonish newspaper comic character Van Boring as a dig toward his former boss, Amadee J. Van Beuren, who ran Van Beuren Studios.

More of the Van Boring strips are posted on Facebook.

2. He knew that Porky Pig was a chump and loved to make fun of him.

3. He once claimed that when he worked at Disney, one of his favorite things to do was throw Clarence Nash, the voice of Donald Duck, out of the window.

Tashlin told historian Michael Barrier in 1971:

They didn’t know what to do with a fellow by the name of “Ducky” Nash—Clarence Nash, he was the voice of Donald Duck—because when they weren’t recording Donald Duck, what do you do with the fellow who’s the voice of Donald Duck? Ducky had an office in this building, a little tiny office where he would come over and go to sleep. These were hillside places, and the ground beneath his window was maybe twelve feet. Roy Williams, this big fellow, and I, when Ducky was asleep—and he slept just like a duck, he made funny sounds—in this big wicker chair, we would take this chair, with him in it, and we would hold it out the window, and drop him. This chair would hit, and because it was wicker, it sort of had a recoil, you know, the legs went out like this. He’d start quacking away down there, and he’d come up, dragging this chair with him. This happened many times, and it was a high point of humor—you know, you want to talk about low humor, that’s what we thought was funny.

4. He directed the most elegant, cinematically modern black-&-white cartoons in the history of animation.

5. His eclectic career is full of detours into different areas of film, like when he made the stop motion films The Lady Said No (1946) and The Way of Peace (1947).


Tashlin scholar Ethan de Seife has written extensively about The Lady Said No.

6. He played an important role in kickstarting the ‘cartoon modern’ era.

When Tashlin became the head of Columbia’s Screen Gem studios in 1941, he transformed it into a haven for artists who wanted to create modern-looking animation. Zachary Schwartz, who became a founder of United Productions of America, said of Tashlin, “He was an inspirational man to work for.” Another animation modernist, John Hubley, said of his experience, “Under Tashlin, we tried some very experimental things; none of them quite got off the ground, but there was a lot of ground broken. We were doing crazy things that were anti the classic Disney approach.” The visual experimentation continued for a couple years after Tashlin’s departure from Columbia, such as in this 1943 short Professor Small and Mr. Tall:

7. He created the Fox and Crow.

The Fox and the Grapes, the first cartoon that Tashlin directed with these characters, featured a novel blackout-gag structure that served as a model for many later cartoons, including Chuck Jones’ Coyote and Roadrunner series.

8. He invented his own system of cartooning called SCOT-ART.

Tashlin’s how-to cartoon book proclaimed that anybody could create original cartoons if they could draw S(quares), C(ircles), O(vals) and T(riangles). You can find the entire book HERE.

9. Jean-Luc Godard loves him:

Says Godard:

According to Georges Sadoul, Frank Tashlin is a second-rank director because he has never done a remake of You Can’t Take It With You or The Awful Truth. According to me, my colleague errs in mistaking a closed door for an open one. In fifteen years’ time, people will realize that The Girl Can’t Help It served then—today, that is—as a fountain of youth from which the cinema now—in the future, that is—has drawn fresh inspiration….Tashlin indulges a riot of poetic fancies where charm and comic invention alternate in a constant felicity of expression….Frank Tashlin has not renovated the Hollywood comedy. He has done better. There is not a difference in degree between Hollywood or Bust and It Happened One Night, between The Girl Can’t Help It and Design For Living, but a difference in kind. Tashlin, in other words, has not renewed but created. And henceforth, when you talk about a comedy, don’t say ‘It’s Chaplinesque’; say, loud and clear, ‘It’s Tashlinesque’.

10. John Waters loves him:

11. He allowed Chuck Jones to adapt his illustrated book The Bear That Wasn’t into an animated short, and when Jones ruined the film, he never spoke to him again.

12. He married Mary Costa, who was the voice of Princess Aurora in Disney’s Sleeping Beauty.

13. He created an amazing graphic novel called The World That Isn’t.

This bleak yet perceptive commentary on modern American life is as relevant today as when it was first published over sixty years ago. Tashlin uses the cartoon medium to expose the follies of humankind, including religious intolerance, environmental destruction, political corruption, tabloid trash, celebrity worship, and nationalism. In his cautionary tale, mankind finds peace only after destroying himself through nuclear apocalypse and starting over again.

14. He was a leg man.

This one hardly needs explanation.

15. He pushed live-action further than anyone before him and anticipated the creative possibilities of today’s CG-infused live-action filmmaking.

“Fat” Floats Onto the Internet

All the fat in Fat is contained in its title; the film itself is a lean and mean laugh machine that offers a goofy series of gags hinged on a surreal visual concept. The 2011 Supinfocom Arles graduation short was directed by Gary Fouchy, Yohann Auroux Bernard, and Sebastien De Oliveira Bispo. The film’s website includes some funny concept work and animated GIFs.

Gallery: Background Paintings from “Adam and Dog”

Minkyu Lee conceived his Oscar-nominated short Adam and Dog while attending the Film Directing program at CalArts. Lee, 27, spent nearly three years making the film, all the while working a dayjob at Disney on the features Winnie the Pooh and Wreck-It Ralph. He squeezed in time on his own film during nights and weekends, but his ambitious vision (Adam and Dog is fifteen minutes long) eventually necessitated a four-month sabbatical from Disney so that he could devote full attention to his Biblically-inspired tale.

Lee was not only the film’s director, but also its producer, storyboard artist, designer, lead animator, and background painter. The backgrounds, painted in Photoshop, are one of the film’s highlights. The dramatically lit compositions contrast lovingly textured elements of nature with wide expanses of open space. It is an unlikely vision of the Garden of Eden that suggests at once comfortable familiarity and ethereal majesty.

Lee shared the following selection of background paintings with Cartoon Brew:

Happy 92nd Birthday, Borge Ring

Happy birthday to animation legend Borge Ring, who is 92 years young today!

Borge began animating in the 1930s. Here’s a commercial piece he animated in 1950:

And here is his Oscar-nominated 1978 short, Oh My Darling:

Borge was also a professional jazz musician during the 1940s and 1950s. In the video below, he plays bass on a Danish TV show in 1985:

Harald Siepermann (1962-2013)

Uli Meyer writes this morning with sad news:

My old friend Harald Siepermann has passed away this morning. He was suffering from cancer. Harald was one of the foremost character designers, an incredible artist and wonderful human being.

Siepermann was 50 years old. Born in Bochum, Germany, he studied art and illustration at the Folkwang School in Essen, where one of his teachers was Hans Bacher. Siepermann began his career working for ad agencies in Düsseldorf, London, and Zürich.

In the mid-1980s, Siepermann became the character designer for Alfred J. Kwak, a character that originally appeared in a Dutch theater show created by entertainer Herman van Veen. The resulting comics and TV series, which he worked on closely with his former teacher Bacher, have appeared in dozens of countries.

Following the series, Siepermann began working in animation regularly. His first feature film credit was story sketch on Who Framed Roger Rabbit. It was his character designs for which he was most sought after, and he contributed visual development to numerous Disney features including Mulan, Tarzan, The Emperor’s New Groove, Brother Bear, Treasure Planet, and Enchanted, as well as to films from other studios such as Jester Till, We’re Back! A Dinosaur’s Story, and Space Chimps. Visit his BLOG and FLICKR to see a selection of his character design work.

Siepermann, who frequently lectured about character design at animation schools throughout Europe, was also a regular attendee of the Annecy animation festival. While I can’t admit to being close friends with him, I got to know Harald as a festival friend over the past decade, and I shared many pleasant conversations with him at picnics, cafes and parties at Annecy. My memories of him are always as an affable and easygoing artist who was deeply committed to his art. I’m sorry I won’t get any more chances to see him at the festival.

For German speakers, here is the first part of a TV interview with Harald:

If Pixar Made “Star Trek”…

After Pixarifying (is that a word?) the universes of Marvel/DC comics, Doctor Who and Star Wars, cartoonist Phil Postma has directed his attention toward the characters of Star Trek. In a post on his blog, Postma explains that he didn’t render any of the images:

“Yes, these are characters from Pixar films and it is just a photo mash-up of images I find on the Internet using Photoshop. No, they are not meant to be a caricature of the actors who played them. Rather a character from the Pixar universe that resembles in some small way the character I am doing. It is just a fun simple project I picked to help me learn more about Photoshop since I am far from an expert at it.”

Reimagining “X in the style of Y” isn’t necessarily a groundbreaking venture, but it’s a common creative exercise done by artists to help better perceive the design tropes of certain styles and studios. In that light, Postma’s exercises are fun to look at. Incidentally, the best reimagining by Postma has nothing to do with Pixar—it’s a Fleischer-ization of Spider-Man.

The Legend of the “Legend of Tembo”

Digital Domain’s first animated feature The Legend of Tembo fulfilled its prophetic title. Thanks to the misdeeds of the company’s management, the film can never exist and has, in fact, turned into a legend.

The film’s co-director Aaron Blaise is keeping Tembo‘s memory alive on his newish blog by posting materials from the film’s production. So far, he has uploaded concept and development paintings, pencil tests, and most impressively, a massively detailed how-to guide for drawing elephants. If there’s one thing that can be safely concluded from all this material, it’s that the man knows how to draw a mother-humpin’ elephant.

Will Anybody See “Escape from Planet Earth” This Weekend?

Today marks the American release of the Weinstein Company’s Escape from Planet Earth, a film that is best known for the nasty legal fight surrounding its production. The film is produced by Canada’s Rainmaker Entertainment and directed by Cal Brunker, heretofore a board artist on features like Horton Hears A Who!, 9, Despicable Me, and Ice Age: Continental Drift.

Most box office projections are estimating around $10 million for the four-day President’s Day holiday weekend. That sounds about right. It’s been poorly promoted for a film that will open wide in nearly 3,300 theaters. Personally, I can’t recall seeing a single ad for the film in New York City, whereas any animated feature opening on so many screens is typically accompanied by subway ad campaigns plastered around the city. Perhaps the Weinstein Company chose to invest the film’s marketing budget on children’s cable stations and elsewhere.

TONIGHT IN LA: DMTV2 Animation Screening

An exciting array of contemporary animation will screen tonight at the Synchronicity Space in Los Angeles as part of Floating World Animation Fest’s DMTV2. Watch the trailer above. Animators represented include Jacob Ciocci, James Connolly, Amy Lockhart, Duncan Malashock, James Mercer, Mirai Mizue, David O’Reilly, Yoshi Sodeoka, King Terry and Shinya Tsukamoto. It’s described as:

A collection of experimental and psychedelic animation from around the world. The emphasis is on non-commercial, personal work. We seek pure vision. Some of the films push visual noise and glitch to the limit while others reach a peak of ambient degaussed bliss.

Synchronicity Space is located at 713 N. Heliotrope, Los Angeles, CA. Screening starts at 9pm and admission is FREE!

The Studio Promo To End All Studio Promos

How does a traditional animation studio promote itself in a CG-obsessed world? Austin, Texas-based Powerhouse Animation Studios, which produced the 2D cut-scenes in the Epic Mickey games, does it with a heaping side of humor. They made this tongue-in-cheek studio promo, cheekily titled “Against the Z-Axis,” that advertises their “pure, organic, traditional, AMERICAN animation.”