About Amid Amidi

test

Director of MALE RESTROOM ETIQUETTE Speaks

Overman, the director of the unbelievably popular Machinima film we mentioned yesterday, MALE RESTROOM ETIQUETTE, has posted an entry on his blog in which he theorizes why his film has become so popular. Lots of interesting ideas in his post. I particularly agree with this final thought he offers:

In closing, someone asked me recently, “What is a good machinima?” My answer, which may get published elsewhere too, was this: A good machinima is a film which is not intricately wrapped up in it’s own “machinima-ness”… I believe the best thing machinima can do for itself is forget that it is machinima and remember that it is film.

Cartoon Modern in Scotland

Projector Festival

I’m super-excited to announce that I’ll be headed to Scotland for the Projector 2006 festival, which takes place next week from October 11-14. The festival takes place in Dundee, Scotland, about a one-hour drive north of Edinburgh. I’ll be doing a “masterclass” about 50s design on Friday, October 13, and will also be presenting a couple different programs of rare 1950s animated shorts. If you’re anywhere around the festival, these are screenings you’re not going to want to miss. Even though I’ve personally seen all the films in the 50s programs, I’m anxious to attend the screenings myself because there’s nothing quite like seeing amazing animation design projected via film onto the bigscreen, the way it was meant to be seen.

A full schedule of Projector events can be found at ProjectorFest.com. Festival director Susie Wilson has put together a strong slate of screenings and talks that also includes Chris Landreth of RYAN fame and sound designer Larry Sider, a frequent collaborator with the Brothers Quay. It promises to be a lot of fun. I’m also going to try and check out Edinburgh for a day or two. If there’s any good animation sights to see over there, let me know at amid [at] animationblast [dot] com. Below are some of the shorts that I’ll be screening at Projector:

50s design in Scotland

Miyazaki and Son

If anybody is in need of some tough love from Dr. Phil, it’s probably Hayao Miyazaki and his eldest son Goro. This Reuters article about GEDO SENKI (TALES OF EARTHSEA), the first film by Goro Miyazaki, is quite revealing, sad and funny all at the same time. Among the details revealed in the piece:

  • Goro Miyazaki says, “For Hayao Miyazaki, now that I’ve made one movie, as far as he’s concerned I’ve become a sort of rival.”

  • The opening scene of Goro Miyazaki’s film has a prince stabbing his father to death.

  • The elder Miyazaki didn’t directly tell his son his thoughts about the film, but relayed them through a Studio Ghibli producer.

  • Goro Miyazaki wrote a blog entry about his father titled, “Zero Points as a Father, Top Points as a Director,” and claims that “From the time I became aware of things up to the present, we have almost never talked.”

    I must say though, in one sense it’s refreshing to see somebody like Hayao Miyazaki who cares so much about his art that he’s willing to put it above his family’s happiness. Great works of animation like SPIRITED AWAY and PRINCESS MONONOKE certainly aren’t made without sacrifice. Perhaps animation would be better in the States if more people were willing to make those type of sacrifices for their films.

    UPDATE: Just in case it wasn’t clear that the entire post above was written with tongue firmly planted in cheek, let me say that I was not seriously suggesting that the quality of American animation directly correlates to how little time one spends with their family. I feel silly even writing that, but judging from the number of emails I’ve received, a lot of people didn’t quite get that (due to my own poor communication skills).

  • NY TIMES on the CG Glut

    The NY TIMES published a piece today about the glut of poorly performing animated CG films. That’s hardly news to anybody working the industry. The article has your typical pass-the-buck quotes from execs, like this one from Nickelodeon’s Julia Pistor: “I think audiences are saying, ‘I’ve seen a lot of computer animation and it’s not so special anymore.” Of course, Julia. Audiences must surely be tired of the computer animation technique itself, not by the poor decision-making of animation execs who have continuously greenlit poorly conceived, derivative, stupid films over the course of this CG animation goldrush. On another note, the most interesting “news” revealed in the piece is that DreamWorks and Aardman have had a falling out and FLUSHED AWAY will be their last film together. To my knowledge, that’s the first time this news has made print.

    Note: Use BugMeNot if NY TIMES registration is required.

    (Thank, Mark Gilson)

    The First Machinima Hit?

    Machinima is a CG animation technique that uses real-time, 3D gaming engines for its imagery source as opposed to traditional CG software like Maya. The technique has been around for a while, though for the most part, Machinima has remained on the fringes of animation and pop culture. That may be changing however with the release of a recent film that could be classified as the first breakout Machinima hit. The film is MALE RESTROOM ETIQUETTE directed by Overman, and it uses the SIMS 2 game engine for its graphics. The 10-minute film starts off as a mock-instructional film but winds up documenting the world’s toilet apocalypse.

    The film has been blowing up online since its release on September 14 with hundreds of blogs linking to it. It was featured on YouTube’s front page last weekend – the first for a Machinima film? – and has received over 1 million views on YouTube in the past three days, and over 1.5 million views total. If anything, this film should go a long way towards proving that Machinima is a technique capable of resonating with mainstream audiences as long as the storytelling and filmmaking are on a par with other forms of animated filmmaking. We’ll keep on top of further developments about this film.

    UPDATE: Alessandro Cima, director of the Machinima film DRACULA’S GUEST, points out this WIRED article from last January that highlights a couple of progressive Machinima films, including his own. He also writes:

    I think with a software tool completely focused on Machinima filmmaking and separated out from any sort of a game environment, Machinima will indeed be a powerful medium. For now, it’s still a bit too difficult to make games flexible enough to tell real stories. I had to pull my footage out of the ‘Movies’ game and render my own soundtrack in order to get around the game’s limitations. But very soon some enterprising company will give us a complete, powerful Machinima-making application.

    Watch MALE RESTROOM ETIQUETTE BELOW:

    According to LA TIMES, Sony Invented Squash & Stretch

    The LA TIMES published a piece today by Josh Friedman with this mind-bogglingly ignorant sentence about animation:

    [OPEN SEASON], based on the humor of cartoonist Steve Moore, introduces a technique dubbed “squash and stretch” that allows the cartoon characters to change shape during action sequences.

    I hear the animators working on HAPPY FEET have also come up with an exciting new technique. They call it a “walk cycle.” What will they think of next?

    UPDATE #1: Paul Naas writes the following:

    I saw the item out of this morning’s L.A. Times about squash and stretch, and dropped a quick email to the author, Josh Friedman. To my surprise, he responded quickly, saying:

    “Sorry about that. I’m working up a correction for Tuesday’s paper.”

    Quite a difference from the response a few months back from Mick LaSalle and his ridiculous comments about facial animation. I’m looking forward to seeing if the correction actually appears.

    UPDATE #2: Story artist Jenny Lerew comments about the LA TIMES piece on her blog Blackwing Diaries.

    UPDATE #3: The LA TIMES indeed ran a correction in Tuesday’s paper. It reads:

    An article in Monday’s Business section reporting the weekend box-office results incorrectly described as new the “squash and stretch” technique used in the film “Open Season.” The method, which enables the cartoon characters to change shape during action sequences, has been used before.

    Open Season Opens a Weak #1

    OPEN SEASON

    Sony Pictures Animation’s first CG feature OPEN SEASON opened in the #1 slot last weekend albeit with a weak $23 million (estimated) from 3,833 theaters. Box Office Mojo points out that this opening only seems good when compared to the weak box office of other recent CG films like EVERYONE’S HERO and THE ANT BULLY. It also notes that DreamWorks’s SHARK TALE opened on this same weekend in 2004 with $47.6 million. After this year’s glut of derivative, concept-deprived, gutless CG animated films, it’s unlikely we’ll be seeing many more of those $40+million openings, save for the occasional quality pic. Sony Pictures Digital Entertainment prez Yair Landau attempted to put a positive spin on the OPEN SEASON debut: “This is our first time out and we don’t have a track record or an existing brand that parents can look to. So we’re very pleased to open Open Season comparable to the level of The Polar Express or Monster House that had the [Robert] Zemeckis and [Steven] Spielberg names attached to them.”

    It’s hard to imagine that there’s many Sony execs who are actually pleased with this opening. The amount of money they spent on OPEN SEASON clearly indicated that Sony thought it was capable of playing ball with CG’s big boys (Pixar, DreamWorks and Blue Sky) and instead they’ve turned out a big budget film that will end up grossing in the neighborhood of a mid-range feature like JIMMY NEUTRON or BARNYARD. I’d be particularly worried if I were Sony since their next CG feature is yet another ‘talking animal’ pic – SURF’S UP – and judging by the film’s recently released TRAILER, not a particularly good one at that. It’s a real shame that a studio filled with as much talent as Sony doesn’t have the vision to allow its artists to work with quality ideas. They’ll be paying for it at the box office, as evidenced this past weekend.

    TWICE UPON A TIME Online

    So, you say you’ve read Taylor Jessen’s amazing piece about the production of TWICE UPON A TIME (1983) in ANIMATION BLAST #9 and now you want to watch this rare film. You’re in luck. Somebody has posted TWICE UPON A TIME in its entirety on YouTube. The choppy compressed video hardly does the visuals justice, but it’ll have to do until Warner Bros. releases the film onto dvd someday. A YouTube playlist with all the segments is below.

    3 Trees & 3 Flowers in November

    The must-see LA art show of the fall season has been anounced. “3 Trees and 3 Flowers” opens November 4 at the Gallery Nucleus (30 West Main Street, Alhambra, CA 91801). This is the second edition of the successful show that took place last year called “3 Trees Make A Forest.” The “3 Trees” are Japanese ilustrator Tadahiro Uesugi and Pixar story artists Ronnie del Carmen and Enrico Casarosa. They are joined this time by three female Japanese illustrators: Yoko Tanji, Icco Sasai, and Wakako Katayama. More details about the show can be found at the Nucleus website or Enrico’s blog. Enrico has also announced that Gingko Press is publishing a book of art from their first show, which should be released by November. The book can be pre-ordered on Amazon.

    3 Trees & 3 Flowers

    Amid’s Notes from Ottawa 2006

    ottawaimage.jpg

    The 2006 edition of the Ottawa International Animation Festival marked my fourth straight year that I’ve attended the festival. Instead of writing about which films I liked, which I’ll be doing plenty of over the coming weeks, I thought I’d address a more fundamental issue: why do I go to festivals like Ottawa in the first place?

    The short answer is that, for people who work in the industry, festivals are some of the best places to broaden your horizons about the state of the art. Living in an industry town like LA, there’s a tendency towards artistic stagnation and developing an inbred mentality about what constitutes quality animation. Attending a festival, especially one with high standards like Ottawa, is a refreshing slap in the face, a wake-up call to the wild potential inherent in this medium.

    In my opinion, Ottawa, of all the festivals I’ve been too, has the strongest competition programs. This is certainly not a view shared by all. Mark Mayerson recently commented on his blog that he found the competition programs to be “a major disappointment” this year. But in my book, the Ottawa film selections are the highlight of each festival. Ottawa’s artistic director Chris Robinson is the perfect tour guide to the dauntingly complex world of indie animation, and he and his staff do an amazing job of pulling together exciting uncompromising screenings. They manage to program an interesting mix of mainstream favorites like Guilherme Marcondes TYGER, Joel Trussell’s WAR PHOTOGRAPHER and the SNL TV FUNHOUSE cartoon “Journey to the Disney Vault,” along with an eclectic range of experimental, student and narrative shorts. Even when I don’t like some of the films they choose, I can always respect their choices, which is more than can be said for some other major animation festivals.

    I certainly didn’t dig every film that screened in Ottawa. One film in particular that frustrated me was Suzan Pitt’s EL DOCTOR. At 23 minutes, it’s not exacly a short film and requires a significant investment of effort to understand. But a couple days after I’d seen the film, I began to wonder, Did I dislike her film because it was a bad film or because of my own personal prejudices about what animation should be?

    That, in a nutshell, is what Ottawa does. The competition selections force you out of your comfort zone and ask you to appreciate animation in all its many wonderful forms. After reading Chris Robinson’s article about EL DOCTOR and talking to other people about the film (juicy festival gossip: the shriveled docter in the film is supposedly based on Jules Engel), I’m ready to give Suzan’s film another try. I can’t guarantee I’ll like it anymore the second time around, but my experience with this film is exactly why I enjoy Ottawa so much. It’s a challenging environment that forces one to discard their rigid attitudes about cartoons and confront their preconceived notions about the animated art form. To everybody out there whose idea of short form animation is Disney’s LITTLE MATCHGIRL, give a festival like Ottawa a try sometime. You may be pleasantly surprised to discover a new world of animation that you never knew existed.

    Of course, the other reason to attend festivals is to meet friendly inspiring animation folk from around the globe. I saw many old friends and made plenty of new ones. Besides the folks in the photos below, some of the other fine people I had the chance to hang out with were Isaac King, Tom Knott, Tabitha Fisher, Luc Chamberland, Trixy Sweetvittles, Alex Manugian, Warren Leonhardt, Steve Stefanelli, Tamu Townsend, Helder Mendonca, Chris Dainty, Chuck Gammage, Rita Street, Dav-Odd, Bill Robinson, Martine Chartrand, Lee Rubenstein, Jessica Plummer, Marv Newland, Ted Pratt, Irene Kotlarz, Dave Cooper, Esther Jones, Tony Lamberty and Kelly Armstrong. I’m surely leaving out many other people so please forgive my overtaxed memory. Before the photos, here’s a few other Ottawa reports worth checking out:

    Ward Jenkins on Drawn! about the films
    John Martz on Drawn! about John K. and Bob Clampett
    Bill Robinson
    Cool Flickr set by Bill Robinson
    Continuing coverage on the fps blog
    Mark Mayerson
    Alan Cook: Part 1, 2, 3
    Ken Priebe: Part 1, 2, 3, 4

    Ottawa pic
    Japanese filmmakers Takeshi Nagata & Kazue Monno,
    who won an honorable mention for their
    experimental short LIGHTNING DOODLE PROJECT [PIKAPIKA]

    Ottawa pic
    Director Michael Sporn who won for Best Short Animation Made for Children
    for his film THE MAN WHO WALKED BETWEEN THE TOWERS

    Ottawa pic
    Incredible Brazilian animator Guilherme Marcondes (TYGER)

    Ottawa pic
    Ottawa animation royalty: Kristy Gordon and Nick Cross

    Ottawa pic
    Nick Fox-Gieg, director of A GOOD JOKE (and yes, it is a good joke)

    Ottawa pic
    Animation director and ASIFA-East prez David Levy,
    who is also author of the excellent book
    YOUR CAREER IN ANIMATION: HOW TO SURVIVE AND THRIVE

    Ottawa pic
    CODENAME: KIDS NEXT DOOR creator Mr. Warburton
    who won Best TV Animation For Children.

    Ottawa pic
    Me and Sheridan student Alan Cook

    Ottawa pic
    The festival’s technical director André Coutu (left) and artistic director Chris Robinson

    Ottawa pic
    Jose Pou, FPS editor Emru Townsend and Pilar Newton

    Ottawa pic
    Filmmaker and professor Brooke Keesling and Laika director Mike Wellins

    Ottawa pic
    Brazilians in Ottawa: I suck because I only recognize
    Anima Mundi festival co-director Lea Zagury (third from right)
    and Guilherme Marcondes (far right). Please send idents.

    Ottawa pic
    Guru Studios founder Frank Falcone, festival conference director Maral Mohammadian,
    festival sponsorship director Azarin Sohrabkhani and me

    Ottawa pic
    JibJab co-founder Evan Spiridellis inspired the crowd
    with his talk about “The Rise of the Independent Creator”

    Ottawa pic
    Mike Kerr (voice of Chunk in RIPPING FRIENDS), Nick Cross and Rex Hackelberg

    Ottawa pic
    Drawn founder John Martz (left) and Primal Screen director Ward Jenkins review my new book

    Ottawa pic
    Filmmaker Anabel Rodriguez and me

    Ottawa pic
    Concept Design & Art Direction panel
    with me (left), JJ Sedelmaier (center) and Eric Tiemens

    Ottawa pic
    Toby, Gary Baseman and Ward Jenkins

    KOMANEKO: Stop-Mo Cat Makes Stop-Mo Film

    KOMANEKO, a theatrical cartoon series from Japan, is so nauseously cute and adorable it just might make you feel dirty. It’s about a stop-motion cat who wants to make her own stop-motion animated short. Man, talk about postmodern. The five episodes can be viewed in the YouTube playlist below. The official Japanese KOMANEKO site is HERE.

    (Thanks, Arthur Bristol)

    Major Disney Exhibit in Paris

    ALICE IN WONDERLAND development

    I’ve known about this exhibition for a while, but it didn’t occur to me that I should post about it until a friend mentioned that it wasn’t on the Brew. An amazing exhibit of classic Disney artwork opened on September 15 at the Le Grand Palais in Paris. The show is called “Il Etait une Fois Walt Disney” (“Once upon a time, there was Walt Disney”), and folks who have attended are calling it one of the greatest animation exhibits ever. Didier Ghez of the Disney History blog has an interesting write-up about the exhibit, wherein he describes its importance:

    What brings the whole thing to another level is the very concept of the exhibition: it is a quest to understand what works of art (especially European ones) inspired the art of Disney artists. Based on the seminal book of Dr. Robin Allan, Walt Disney and Europe, the Grand Palais exhibition displays works by the greatest European masters, like Gustave Dore, Heinrich Kley, or even Breughel, German expressionists and French architect Viollet le Duc alongside Disney concept art, layouts and backgrounds. And as all of you know, Disney’s artists works do not pale in front of those of those masters. In fact the association is mind-boggling: if you are a layman, the quality of the concept artists’ works become even more obvious and you start understanding that Walt had some really outstanding individuals working for him, that he was not the only one who drew everything and that the Studio was far from being a factory. If you are a Disney enthusiast you are bound to be stunned by connections with famous or less famous works of art from the past that you were not aware of.

    For more info, there’s an article about the exhibit HERE, a slide show with lots of artwork HERE, and a video and even more artwork HERE. The show runs through Christmas in Paris, and if you’re anywhere in Europe, you’re not going to want to miss this. The exhibit then travels to Montreal where it’ll be at the Montreal Museum of Fine Arts from March 8 to June 24, 2007. I can’t make the Paris show, but I’m definitely going to check it out when it hits Montreal.

    UPDATE: Carbunkle Cartoons animator Colin Giles was recently in Paris and he has high praise for the exhibit. Colin writes:

    I’ve just returned from vacation in Paris and London and I must say the Walt Disney exhibition was the highlight of the trip. It blew me away. So many important pieces of Disney Art – Mary Blair, Eyvind Earle, Joe Grant, Marc Davis and many others. It only cost 10 euros to get in and I went around twice just to soak it in. They even had a “Destino” section displaying Salvador Dali’s layouts. The work displayed truly showed that these artists were masters. It really is an important show and anyone close to Paris should make the trip. When it arrives in Montreal it should be required viewing. Seeing boards done by Ub Iwerks for “Plane Crazy” was the highlight for me. It was a very well organized display and really well thought out. I bought the DVD of the exhibition which contains a film made specifically for the show and I’ll be posting screen grabs on my blog.

    (Thanks to Will Kane for the links)