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The Chuck Jones Centennial Is A Perfect Time To Make $$$

What says “Chuck Jones centennial celebration” better than this kitschy painting of Bugs and Daffy riding motorcycles? According to the Chuck Jones Gallery, the artist Mike Kungl has created something of a masterpiece: “With his sleek styling, geometric patterns and luxurious color palette, he is able to evoke the sophistication of the Art Deco era and at the same time add a contemporary look to the beloved cartoon characters brought to such magical life by Chuck Jones.” The gallery is selling the limited edition piece for $600. Pay an extra $300 to have an artist “hand-embellish” the piece. For an extra $500, they’ll complete the deal and have one of their gallery employees whiz on Chuck’s grave.

A Look Inside The Korean Studio That Made “Legend of Korra”

The Korean studio responsible for the animation production of The Legend of Korra is Studio Mir. The young studio was launched by Jae Myung Yoo, who was an animation director on Avatar: The Last Airbender. The studio’s other recent projects include season four of The Boondocks and an animated sequence in the recent live-action film Think Like a Man. Historically, Korean service studios have been content to remain anonymous, but Studio MIR represents the new young breed of foreign animation studios that make an effort to connect with the public and interact with fans. They have an active Facebook fan page, and offer glimpses inside their studio, such as in the video above. MIR has plenty of reason to be proud of their work on Korra since they also did some of the show’s pre-production work, in addition to the animation production.

They’re also posting small samples of pencil animation, like this Korra scene by key animation director Jung Hye Young…

and this piece by key animation director In Seung Choi…

“Venus” By Tor Fruergaard (NSFW)

Tor Fruergaard‘s graduation film Venus is billed as an “erotic comedy,” but it’s a surprisingly sweet and sensitive portrayal of a couple resorting to extreme measures to reignite the spark in their relationship. Created at the National Film School of Denmark in 2010, Venus won the animation prize at Slamdance last January, and has screened in numerous festivals including Annecy.

“I, Pet Goat II” By Heliofant

I, Pet Goat II was directed by Louis Lefebvre at the Montreal area studio Heliofant. The sophisticated production design stirs mo-cap and keyframe animation into a mesmerizing Surrealist soup that is hard to stop looking at. Conversely, the film’s occult and spiritual symbolism–cataloged in excruciating detail on the company’s website–is almost embarrassing, like peering into the mind of a precocious high schooler who thinks he understands the world. If you can make it past that, there’s plenty to enjoy. Heliofant’s toolset consisted of Maya, Vray, FumeFX, and RealFlow.

(Thanks, Luke Buxton)

“Ted” Is The Highest-Grossing R-Rated Animated Feature Of All-Time

Seth MacFarlane’s Ted, featuring a cute animated teddy bear in the title role, exploded past expectations and grossed an estimated $54.1 million in its first weekend, which is the highest opening ever for an original R-rated comedy. The live-action/CG-animation Ted could be a watershed moment for the animation art form–the Snow White and the Seven Dwarfs of R-rated animation–and proves conclusively that there is a huge market for original adult animation. Prior to this, the highest-grossing R-rated animated film of all time was the TV adaptation South Park–Bigger, Longer and Uncut which earned $52 million in 1999.

While I don’t expect that Hollywood will start greenlighting mature animated films tomorrow, the industry’s more enlightened executives will hopefully recognize that a massive audience for animation exists beyond the limited range of fare that studios produce nowadays. Ted is the clearest indication yet that audiences are hungry for different kinds of characters, different stories, and different styles of animated filmmaking than the safe family-friendly fare they’ve been force-fed for decades.

In its second weekend, Pixar’s Brave dropped to third place with an estimated $34 million, bringing its cumulative domestic grosses to $131.7 million. The 48.7% week-to-week drop was better than Cars 2‘s second weekend plummet (60.3%), similar to Toy Story 3 (46.2%) and WALL•E (48.5%), but not as strong as Up (35.2%) or Ratatouille (38.3%).

DreamWorks’ Madagascar 3: Europe’s Most Wanted continued to show legs in its fourth weekend. The film’s estimated gross of $11.8 million was good enough for 5th place and a total of $180 million domestically. It will soon become the highest grossing entry in the series. Madagascar 3‘s worldwide total stands at $424.2 million. It remains to be seen if it can eclipse the global franchise-high of $600.3 million set by Madagascar: Escape 2 Africa.

How Seth MacFarlane Created The Animation In “Ted”

It’s looking like this weekend’s box office crown will belong to Seth MacFarlane’s Ted. Even though it’s a largely live action film, the main star–Ted the bear–is an animated character. The character animation was divided between two studios–Melbourne/Sydney, Australia-based Iloura and Berkeley, California-based Tippett Studio.

In the film’s promotional materials, Universal Pictures is encouraging the idea that the character was created by recording the actions of MacFarlane wearing a motion capture suit. There’s a video posted on the LA Times website that compares MacFarlane’s live-action performance to the animation.

But that’s only part of the story. This interview with visual effects producer Jenny Fulle explains that motion capture wasn’t used nearly as much as the film promos would suggest. Fulle says:

“We really focused on motion capture from his waist up–because he has a lot of mannerisms with his hands and he rocks back and forth and moves backwards and forwards and stuff like that. What we would also do is keep a high-definition camera on his face. That way we could also capture a visual representation of what he does with his eyebrows and when his eyes go wide and that sort of thing. We would then give that to the animators so they could just manually take that look and apply it to the bear.”

Not only was all the facial animation keyframed, a lot of the physical performance was too, according to one of Ted‘s animators, Jonathan Lyons, who wrote an informative post on his blog Comedy for Animators:

“There was motion cap­ture used on the film. MacFar­lane would put on a Moven suit, on set and act out the parts for the Ted scenes they were shoot­ing that day. It was mostly used for scenes of Ted sit­ting and talk­ing. So it was a lot of arm ges­tures and head and shoul­der motion. That’s about it. For the larger action, it was all keyframe animation.”

The film, which is pleasantly amusing if overlong, succeeds largely on the merits of Ted’s animation, which serves the needs of the story quite well. While motion capture was undoubtedly part of the filmmakers’ toolset, it’s clear that a large portion of the animation was keyframed–the same kind of animation that we see on Pixar and DreamWorks films. Motion capture will continue to receive a disproportionate amount of media coverage simply because it’s more exciting to show an actor jumping around in a fancy suit than it is a sullen animator sitting behind a monitor. But at the end of the day, it’s still traditional character animators who are most responsible for bringing to life audience-pleasing favorites like Ted.

Web Roundup: J. P. Miller, Gravity Falls And Classic Illustration

J. P. Miller created brilliant drawings for the “Baby Weems” sequence of The Reluctant Dragon, and Andreas Deja has posted a nice selection of that artwork.



These background layouts and paintings from the new Disney TV series Gravity Falls are more sophisticated and appealing than a lot of recent TV fare. Above: line art by Sean Jimenez, painting by Elle Michalka.



Leif Peng’s blog Today’s Inpsiration never fails to live up to its name. It’s an exquisitely curated selection of vintage illustration with a focus on the artists who created the work. The level of technical skill and craftsmanship in this work should inspire any visual artist and not just those who work as illustrators.

Talkback: Seth MacFarlane’s “Ted”

Ted, the live-action/CG combo by Family Guy creator Seth MacFarlane opens today. If you’ve seen the film, please share your thoughts. I’ll be seeing the film soon because I’m a serious animation critic and it’s my duty to see everything animated, and…oh, who am I kidding, it’s got Mila Kunis in it.

Everybody should know the drill by now. This talkback is only for those who have seen the film. If you haven’t seen the film, your comment goes bye-bye.

Lifestyles of Animation Executives: Jeffrey Katzenberg

Jeffrey Katzenberg makes his second appearance in our Lifestyles of Animation Executives column. Unlike his Beverly Hills mansion that he built on a $35 million plot of land, this relatively modest ski-in, ski-out lodge in Deer Valley, Utah cost a mere $10 million to build. The 14,000-square-foot space includes six bedrooms, gym, stone fireplace, ski-prep room with boot warmers built into the walls, an indoor pool and hot tub, a wood sauna and a billiard room. It also includes a 75-inch 3-D-enabled Samsung television that Katzenberg flew in from Korea.

The home was built twenty years ago but has been continually updated. Its interior floor plan was designed by architect Charles Gwathmey in consultation with architect Rick Otto. “[My wife] Marilyn wanted to create a place where we could be a family and not have social obligations infringe on that time,” Katzenberg explained to the Wall Street Journal. “We designed the house to be the perfect family trap. When we vacation at the house, we literally eat breakfast, lunch and dinner together.”

Guests at the home have included Bill Clinton, Al Gore, Michael Jackson, reality-TV producer Mark Burnett, Tom Cruise and Cameron Diaz. The Wall Street Journal offers more photos and a video tour of the property, which you may as well watch since it’s unlikely that Jeffrey will be extending invites to Cartoon Brew readers anytime soon. But seriously, Mr. K, if you’re ever lonely and need a ski buddy, don’t hesitate to get in touch. I’ll even eat dinner with you, though breakfast and lunch seems a tad excessive.

(Photos by Chad Hurst of the Wall Street Journal)

Learn 3ds Max Or Go To Jail

The Animation Project is a New York City-area program that uses computer animation as an art therapy tool for court-involved teenagers. The program, founded by animator Brian Austin, is part of the Center for Alternative Sentencing and Employment Services (CASES), which offer youths rehabilitation opportunities such as GED training as an alternative to incarceration. This article by Greg Condon in Social Work Today discusses the program’s aims and the surprising comfort level of teenagers with 3D software:

Although none of the group members had worked in 3D Max before, they are all computer savvy, much like most in their age group. It was this fact that ultimately drew Austin’s focus back to computer animation. In the span of 45 minutes, each group member has turned a square polygon into a house with a pitched roof and side garage. As [Karen] Gibbons says, “Video games, movies, and print media are probably the main art forms these young people have been exposed to. Media like pastels and paints would be unfamiliar.” The group will spend the next four weeks building assets in 3D Max developing their story. As the weeks progress, they will begin dividing duties: One person may build the characters while another builds the setting of a scene.

I’ve embedded one of the student shorts at the top of the post. More of their work can be seen on The Animation Project’s Facebook page.

“Nest” By Michael Ruocco

Nest is a short and sweet piece of character animation by NYC-area animator Michael Ruocco. The animation displays unusually sharp timing, which might be expected of someone who curates the blog Smears, Multiples and Other Animation Gimmicks. Michael also deserves credit as the co-curator of my new blog 365 Days of Ward Kimball. A fount of animation knowledge and an animator of great promise–Ruocco is the real deal.