Philip Vose is a graduate of the CalArts animation program and lives in the Bay Area working as a freelance animation artist.
Philip has recently worked as a freelance location designer and background painter for the Disney Channel series Gravity Falls. In the personal work that he posts on his blog, Philip is able to explore grittier subject matter than what is allowed by children’s television work.
You can find Philip’s personal work on his blog and portfolio site, and his collection of videos including several short cartoons on Vimeo.
Cory Loftis works as a visual development artist at Walt Disney Animation and has contributed his efforts to films such as Wreck-it Ralph. Below are two doughnuts that Cory during the production of that film.
Below is one of many pieces of development artwork that Cory created for Carbine Studios’s new game, Wildstar. He featured more of his work from that game in this blog post.
Cory primarily draws and paints digitally, and prolifically produces personal work which he shares on his Tumblr and blog.
Nick Edwards is a prolific cartoonist working in the UK who creates comics for print and online distribution, including his regular Thursday strip, Cave Shrine and his debut comic book Dinopopolous published by Blank Slate.
Nick fills his sketchbooks with densely packed pages of characters and comics. You can find some of these on his Tumblr. On his blog, Nick experiments with animated comics using looping GIF files. An example is IVAN in which Nick explores the pains of being creative.
Two web presences cannot seemingly contain Nick’s output, and you can dig into older work on his DeviantArt and LiveJournal accounts.
Osaka, Japan-born Ami Thompson works in 2D and 3D animation drawing character and concept art. She has completed 2D animation internships at Walt Disney Animation Studios and Studio Ghibli, and a 3D animation internship at Microsoft Studios.
Ami’s drafting skill allows her the freedom to use confident line work while drawing convincing forms in space.
Here is Ami’s final film from her studies at Sheridan, Basilisk:
Matthew Houston’s cartooning overflows with experimental and original ideas in form and content. Put another way, it overflows with personality.
Although he is based in Columbus, Ohio, the strength of his work has established a connection with Pen Ward’s Adventure Time staff, and Matthew has remotely contributed freelance designs during recent production of the show.
Meg Hunt is an illustrator who lives and works in Portland, Oregon, and creates drawings, paintings and prints.
Some of Meg’s work uses a traditional/digital approach in which inked drawings are colored digitally with textures of pencils, and then more ink layered in and colored to complete the illustration. Meg’s illustration process seems informed by her printmaking background in the way that the separate colored elements build up the final composition.
Eva makes work traditionally and digitally and posts her commissioned work alongside the personal work and fan art that she creates. Some of her work draws upon the rich traditions and concepts of Norse mythology. The personal pieces are where she has the flexibility to continually experiment with her process, as she notes under some of them.
You can see her work on Tumblr, and even more of her sketches and works-in-progress on her secondary blog.
Dave Prosser studied illustration at Norwich School of Art and Design and animation at the Royal College of Art in London, and is part of the Moth Collective as well as the Late Night Work Club (which is due to premiere its first anthology of animated shorts very soon).
Dave’s bold work lives comfortably at the nexus of the illustration, design and animation worlds.
Rodney Alan Greenblat is a New York City-based artist who draws and paints colorful work that incorporates abstract designs and reoccurring characters.
Rodney’s friendly characters show up in many applications beyond his fine art work. His designs include the characters in the PaRappa the Rapper and UmJammer Lammy video games, and his Thunder Bunny book projects.
Rodney’s characters are especially popular in Japan where a RodneyFun line of books and products was produced. You can even eat at the Cafe Rodney.
Visit Rodney’s Whimsyload.com to see extensive archives of his painting, drawing, sculpture, print work, music and animation.
Dana Terrace graduated this spring from the animation program at the School of Visual Arts in New York City. She moved to Los Angeles where she was recently hired to do storyboard revisions on the Disney Channel TV series Gravity Falls.
Here is Dana’s 3rd year student film, Kickball! (featured last year on Cartoon Brew), completed at SVA in roughly eight weeks start to finish, according to the description on Vimeo:
Here are some character studies from Mirage, Dana’s thesis film co-created with Iker Maidagan, which was also recently featured on Cartoon Brew:
Valentin Seiche is a cartoonist and author of the comic book Anguille et Baldaquin, published by Ankama Editions, which is the publishing arm of the French production company Ankama Group that created the massively popularly MMORPG Wakfu. On Valentin’s webpage about Anguille et Baldaquin, the book’s naive heros are described as existing in “a world buffeted by the specter of war.”
In an interview, Seiche discussed his inspiration for his comic book characters. He mentioned Mickey Mouse, Pinocchio, Astroboy and The Little Prince as sources. Many of Valentin’s characters are constructed with simplified, dimensional forms that could fit nicely into the worlds of his inspiration.
Valentin explores broader, intriguing territory in his personal work as well, which he shares on his blogs. Visit Valentin’s Tumblr and blog for his recent work and further links to explore.
Hannah Ayoubi is a recent graduate of the animation program at Cal Arts. She keeps student films produced during her studies here.
Hannah likes to draw monsters and has created a personal project to direct this monster energy towards. Her Monsters Abroad blog is where Hannah collects her character development sketches from this original project.
Hannah also blogs here and here where you can find her drawings of all sorts of characters.
Barry Johnson has worked on feature animated films for Aardman, Disney and DreamWorks as a story and development artist.
Barry shares story sketches on his blog from unrealized projects that were in development (such as the bears drawing above from DreamWorks), and others that represent the beginnings of memorable moments in films that made it to theaters, such as Timon doing the hula in The Lion King:
There is a lot more of his work, as well as posts about other story artists on his Tumblr.
Christelle Enault works as an illustrator creating images for editorial, book and personal projects.
Enault often uses colored pencils to delicately render the smooth gradated color shapes in her drawings.
Enault’s big personal project involves drawing monsters. Each drawing starts with a blank sheet except for a sparse pattern of stamped shapes that suggest potential creature parts. She has a blog dedicated just to these monsters and drawings from others who have used her monster book.
Enault also creates comics and animation, which you can see on her website or blog.
Kerascoët is the pen name of Marie Pommepuy and Sébastien Cosset. The artists work collaboratively in Paris on illustration and book projects.
Their website Kerascoet.fr contains ink and watercolor drawings of characters and fantasy worlds and many in-progress photographs of comic work being inked and colored. A bibliography page lists the substantial collection of comics and books that they have worked on.
Towards the earlier part of his blog, you can also see some kinetic wall installations that Alec created using black lines (possibly made of tape or painted to look blocky and computer generated). The lines animate directly on the wall with small motors and a scroll of paper.