The End of the Creator-Driven Era in TV Animation

The Hub, a network owned partly by toy company Hasbro, launched a little over a week ago with new animated series including Strawberry Shortcake’s Berry Bitty Adventures, G.I. Joe: Renegades, and My Little Pony Friendship is Magic. The network’s debut closes the curtain on what has commonly been referred to as the creator-driven era of TV animation, which lasted from approximately the early-1990s through the late-2000s. During this two-decade span, the balance of creative control in TV animation favored artists for the first time since the early-1960s, and artists exercised vast influence over the visual style, writing, and overall direction of TV shows. It was a fertile period that spawned dozens of lasting cartoon stars and series, many of which are still as popular today as when they first debuted ten or twenty years ago.

What clearer death knell for creator-driven animation than the reemergence of Margaret Loesch. After running Hanna-Barbera and Marvel Productions in the 1980s, and Fox Kids through the mid-1990s, her influenced waned in animation during the height of the creator-driven movement, but now she is back in the driver’s seat as president and CEO of the Hub.

Watching names like Rob Renzetti and Lauren Faust pop up in the credits of a toy-based animated series like My Little Pony is an admission of defeat for the entire movement, a white flag-waving moment for the TV animation industry. The signs have been there for a long time, however, and the Hub is but one indicator in the precipitous decline of creator-driven content, whose demise was hurried along by Cartoon Network and its decision to relaunch with large amounts of live-action programming. The erosion of support for creator-driven animation happened gradually but surely, and today networks clearly prefer established properties over original ideas, and dislike dealing with individual artists who have a clear creative vision.

Nobody denies that the Hub’s shows will perform well and fulfill the programming needs of the network. But then again, nobody suggested that Smurfs, Snorks and Pound Puppies wouldn’t do well in the 1980s either. The reason that creators like John Kricfalusi, Matt Groening, Mike Judge, John Dilworth, Craig McCracken, Genndy Tartakovsky, Danny Antonucci, Bruce Timm, Trey Parker, and Matt Stone stepped up to the plate originally wasn’t because animation was performing poorly. It was because these artists had a vision for the art form that was more inspired, more vital and more consistently creative than those of executives like Loesch; they aspired to create BETTER cartoons instead of simply acquiescing to committee-driven mandates that underutilized their skill and talent.

The creator-driven mentality stubbornly exists among a group of hold-outs and idealists (Pen Ward’s Adventure Time, Devin Clark’s Ugly Americans, Christy Karacas’ Superjail! to name a few), but their numbers will continue to shrink in the coming years. As TV audiences become more fragmented, and advertisers shift ad dollars away from TV, networks will increasingly rely on worn but reliable formulas. They will demand only the surest bets–Looney Tunes revivals, TV series based on feature film characters (The Penguins of Madagascar is already on Nick and Kung Fu Panda: Legends of Awesomeness is coming soon), shows based on live-action films (Napoleon Dynamite is headed to Fox), and the toy-based ideas that comprise the largest portion of the Hub’s animation programming.

This paint-by-numbers approach to executive management guarantees consistency, but eliminates the rich rewards stemming from the breakout animation hits that defined the creator-driven era. It also explains why so many networks are still coasting on the fumes of their earlier creator-driven successes: this month, the eleven-year-old show SpongeBob Squarepants ranked as Nickelodeon’s top-rated program, thirteen-year-old South Park is still Comedy Central’s best known animation product, MTV is reviving its 1992 creation Beavis and Butt-head, and Fox would not have a Sunday evening if not for its two vintage juggernauts, The Simpsons and Family Guy, which have existed for a combined thirty years. To be totally clear too, these are not retro-fads–these shows have been successful since they first debuted, just as theatrical cartoon stars during animation’s Golden Age often enjoyed popularity over multiple generations.

Do networks and producers deserve to shoulder the blame entirely? That thought was on my mind as I read this quote recently by Trent Reznor of Nine Inch Nails describing his approach to creativity: “I really try to put myself in uncomfortable situations. Complacency is my enemy.” From my perspective, complacency and creative stagnation amongst creators of TV animation has been at the root of the problem.

During the past decade, too many creators compromised their vision to get shows onto air, and too many creators didn’t take advantage of the opportunity once they had shows. In the early-’90s, creators held the attitude that they had been given a once-in-a-lifetime chance to write their own ticket, and they were going to use the moment to make the most amazing cartoon series possible. That vision turned blurrier in recent years. Selling a show became in and of itself a symbol of accomplishment among a subsequent generation of self-satisfied artists whose shows consistently failed to entertain audiences.

There’s an upside to all of this. As one era wraps up, I believe we are entering a new (and even more exciting) period–that of the independent, multi-platform artist. The entire concept of creator-driven is redundant at a time when digital technology has made animation production accessible to all. Everybody creates equally today; for something to not be creator-driven is the anomaly. People make entire Web animated series from the comfort of their bedroom and become famous for it.

As more artists choose animation as a career, they will find themselves unattached to specific distribution formats as in the past. Fewer artists in the future will say, “I want to work in TV animation,” or “My goal is features.” These mindsets belong to a bygone time when television and theaters held a disproportionate sway over other modes of content distribution.

Today’s artist has become as fluid and fragmented as the art form itself. An artist might work on a commercial one month, a TV show another, a Web cartoon series the next. And then comes an animated series for cell phones, a music video, a theatrical short, background visuals for a live performance, and an insert for a live-action documentary. The scene I’m describing is one that is undoubtedly familiar to East Coast animators and many artists working in Europe, and it is spreading.

This new breed of animation artist will pounce at an invitation to work on a TV series should it present itself, but they will not commit themself to a specific format at the expense of their artistic integrity. While everybody loves a steady paycheck, today’s artist can afford to be adventurous because there is more animation being produced than ever before and opportunities lie around every corner.

At the end of the day, TV animation isn’t going anywhere, and future Margaret Loesches will still find plenty of willing peons to fulfill their orders for extended toy commercials. But the overall trends are becoming more clear every day. Current market conditions and general conservatism in TV animation continue to erode the quality of series animation, especially content-wise. The creator-driven movement has all but flamed out, and few hit shows or perennial cartoon stars have emerged in the last five years. Most importantly, talented young artists are deserting TV as a full-time career option, not only because there are fewer promising opportunities for creators, but because the animation ecosystem beyond television is healthier and more diverse than ever before.

EXCLUSIVE: Brenda Chapman No Longer Directing Pixar’s “Brave”

Brave

Crazy rumors floating into our offices this afternoon from reliable sources. We hear that Brenda Chapman, the first woman director at Pixar, has left the studio and is no longer directing Brave (previously titled The Bear and the Bow). We hear that she was pushed aside from full directing a while back, and that story artist Mark Andrews (who also co-directed the Pixar short One Man Band) has taken over directorial duties. We understand that the change officially happened last week, although it had been inevitable for some time.

These type of directorial shake-ups happen so frequently at other feature animation studios that they hardly merit reporting, but this holds special significance because Chapman was slated to be the first woman director at Pixar after twelve straight features directed by men. By contrast, Sony Pictures Animation had a woman director on its first feature (Jill Culton on Open Season) and DreamWorks had a woman director on its second feature–The Prince of Egypt. Who was the DreamWorks woman director? Brenda Chapman.

UPDATE #2: On October 20, the NY Times confirmed our report that Brenda Chapman has been replaced as director of Brave by Mark Andrews. However, the Times says that contrary to our original report, Chapman “remains on staff at Pixar.”

UPDATE: Pocahontas director Mike Gabriel posted in the comments below using his own name. His comment is worth featuring here too. He writes:

Brenda is a class act. A beautiful soul. A star talent in the industry who continues to inspire, more so in adversity than a smooth ride. The Brave release is heartbreaking from the outside but maybe a blessing from the inside. You never know.

Animation Ads

John McElwee’s movie blog is always a must-read if you are a lover of classic movies. He’s done several vital posts about classic theatrical cartoons in the past, but his latest piece is one of my favorites. He’s discussing how classic shorts of the 30s and 40s were advertised to the public, posting vintage newspaper ads that promote the cartoons as enthusiastically as the main features. Disney cartoons were always a draw, and Popeye was a bona fide star. But who knew there were press materials to support Tex Avery cartoons? Part 1 of McElwee’s research is now online. Read it.

Columbia Classics

Following in the footsteps of Warner Home Video and Universal Pictures, Sony has started a new Columbia Classics archive program, making available dozens of old movies previously unavailable on DVD. For animation fans, this could be a gold mine… emphasis on the word “could”.

The studio is sitting vivid masters of all their UPA cartoons, and their libraries of Charles Mintz Scrappy, Krazy Kat and Color Rhapsodies are all restored. The 1940s Screen Gems cartoon shorts they hold include rarely seen work by Frank Tashlin, Dave Fleischer and John Hubley, with characters such as The Fox & Crow, Li’l Abner and Tito & Burrito. Columbia also has several independent works, such as Mel Brooks’ Oscar winning The Critic and anime features like Jack and The Beanstalk (1974).

The studio is taking requests on what they should offer through this program. I’d like to encourage our readers to check out the site and offer some suggestions. The Columbia cartoon library has been neglected for far too long. This might just be the opportunity we’ve been waiting for to unlock the vault.

Toronto Cop Sues YouTube Because He Doesn’t Like Animation

Constable Adam Josephs, whose nickname has become “Officer Bubbles” after he was filmed harassing and threatening a woman for blowing bubbles (see video above), is now suing YouTube claiming that he’s the victim. What’s the cause of harassment? Animation.

Apparently, a filmmaker posted animated videos on YouTube that satirically depict Josephs abusing his power in other ways besides blowing up over bubbles. According to an article in the Globe and Mail:

In his statement of claim, Constable Josephs alleges the cartoons have subjected him to ridicule, and have resulted in threats against himself and his family. He also seeks to compel YouTube to reveal the identities of the person who created and posted the cartoon — identified by the moniker “ThePMOCanada” — and the identities of several people who posted comments in response.

The animations in question depict a policeman identified as “A. Josephs” arresting various people — including Barack Obama and Santa Claus — and beating up a news photographer while funk music plays in the background.

The YouTube account has already been shut down and the videos have been removed from their site. Whether YouTube or the maker of the films removed them, I find the situation to be unfortunate. The type of social commentary in those animated films should never be silenced under threat, and YouTube’s decision to cave in to an irrational lawsuit sends a chilling message to animators and political cartoonists who post their work onto the site.

In the 1800s, cartoonists like Honoré Daumier in France and José Guadalupe Posada in Mexico were jailed for lampooning political figures. Those days were supposed to be long gone in civilized countries, but one police officer in Canada wants to keep persecuting artists and stifling artistic expression by threats of financial harm and judicial intimidation.

Constable Adam Josephs works in Toronto’s 52 Division. You can place a complaint over his bullying behavior with the 52′s Community Relations Officer Constable Michael Moffatt at (416) 808-5291.

UPDATE: Somebody posted all of the Officer Bubbles videos onto YouTube again. They were all created with a free on-line animation program called Go! Animate. Go Animate! has also removed all the Officer Bubbles videos from their site. Crude as the cartoons are, they are quite effective works of satire. We’ve previously reported about easy-to-use web animation software, and an incident like this will only bring more attention to the potential of such products and the continuing democratization of the animation process.

More cartoons after the jump:
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Weekend Brew Review

For some unknown reason, people are always asking me for advice on pitching a series or getting a job in animation. If I knew how to do those things, I’d have a series on the air or a job in animation myself. Thankfully David B. Levy has written the two most important books on pitching, developing and working in animation production I’ve ever read: Your Career in Animation and Animation Development. They are not only great reads, they are must-reads. Dave has been there, done that and he tells the truth. His writing style is warm and comfortable. His texts always tell it like it is. His third book has just come out and its another essential volume. Directing Animation not only draws upon his own considerable experiences in the industry, but relates a lifetime of lessons learned by animation veterans, cartoon creators and independent animators from Levy’s extensive interviews. He explains the differences between directing TV series, commercials, independent shorts, webtoons and features, going over all the details and pitfalls, in ways anyone – even a network executive – will understand. Highly recommended — even if you already have a job and are successfully directing, this is a book you should have on your shelf.


I haven’t picked up any of the previous volumes in the Disney Archive Series, but the Disney Book Group graciously sent me a copy of their latest one, on Design, and its absolutely gorgeous. It’s 256 glossy oversized pages filled with select pieces of pre-production art from just about every Disney feature (from Snow White to Tangled), several 1930s shorts and even from the Disneyland TV show. It’s beautifully curated with choice examples from the greatest talents in the studio’s history: Tenggren, Mary Blair, Marc Davis, Eyvind Earle, Mel Shaw and on and on… These books can be enjoyed simply for the art collected within, but more importantly they serve as an invaluable inspiration for animation artists working today and for generations of artists to come. For that alone, Walt Disney Animation Studios, The Archive Series: Design is highly recommended.

“The Big Winner” by Greg Sharp

Last month I wrote about a new studio in Melbourne called Rubber House which I thought was doing some fun and creative drawn character animation. The studio is run by Ivan Dixon and Gregory Sharp, and one of their former colleagues, Gavin MouldeyA, alerted me to a new piece they just completed called The Big Winner.

Directed by Sharp, and animated by both Sharp and Dixon, the film is barely more than a conceptual gag, but one that is done extremely well. I particularly like the character’s design transformation from sharp angles to bulbous, rounded forms.

CREDITS
Director: Gregory Sharp
Animators: Ivan Dixon and Gregory Sharp
Sound Design: James Brown
Producer: Ivan Dixon

“Playing With Light” by Louis Thomas and Theo Guignard

So what did you do on your summer vacation? Louis Thomas, a second year animation student from Gobelins, made Playing With Light with his friend Theo Guignard over the summer, during their two month work placement at Cube Creative in Paris.

The pair did all pre-production, storyboards, layout, animation, backgrounds and colors. In fact, if they gave awards for use of color, this short film would be a strong contender for a top prize. I asked Thomas about how the film came together. He graciously wrote back with this:

“Madeline Peirsman helped us a lot on pre compositing (colors in photoshop). Then came Benjamin Moreau for the compositing during 3 weeks. We worked with the sound designer who also made the music, Adrien Caslis, because we wanted to have a sort of clip or a short film with a stronger impact due of the corelation between music and visuals…

“We also had a lot of advice from the professionals at “Cube” from the storyboard to the render, color script… We worked in 2D, animation on paper, then scaned and colors in photoshop…we made all the compositing in after effects and some miscellaneous animation (fishes, jellyfish and special effects) on flash.”

Superb Episode of “Adventure Time” Leads Off 2nd Season

“It Came from the Nightosphere!” is an exceptional episode of Cartoon Network’s Adventure Time that combines inventive drawing and animation with funny, heartfelt storytelling. It aired last Monday, which was the show’s second season premiere. Writing and storyboarding duties belonged to Adam Muto and Rebecca Sugar, while the story is credited to Merriwether Williams, Steve Little, Patrick McHale, Pendleton Ward, and Thurop van Orman.

Rebecca, who created the student film Singles and first appeared on Cartoon Brew in October 2007 at the precocious age of twenty, also composed Marceline’s song which is heard in the episode. You can listen to the original version on her blog. Also, be sure and see these incredible drawings of Marceline made by her. She provided a few details about the episode on her blog:

I wrote a song for this episode, Marceline sings it at the beginning while Finn beatboxes. When Pen pitched this storyboard to CN, he beatboxed as Finn and I played the music on a uke and sang as Marceline. It was super terrifying, my first network pitch.

I also did all the monster stuff at the end! Adam Muto did all the meat in the middle! Generally, in our episodes, anything that is actually witty was done by Adam. I’m usually responsible for sex jokes and violence.

Also, just for fun, here’s Sneezy, a short animation piece that Adam created with Pen Ward a few years back. The stylistic evolution and growth from Sneezy to Adventure Time is fascinating to watch:

“Pillow Peter” by Nigel Clark

Pillow Peter is a junior year film made by Nigel Clark at the School of Visual Arts in New York. It’s an eccentrically drawn film about an eccentric boy who loves pillows. The droll storybook narration works perfectly as does the short’s gentle tone, which masks the heartbreak beneath the surface. Share your thoughts on the film here.

Lost Disney “Laugh-O-Grams” at MoMA

I’m not sure even Disney knows about this… Thanks to animation historians David Gerstein and Cole Johnson, The Museum of Modern Art has just finished restoring two lost Laugh-O-Grams cartoons they had long held in their archives, previously misidentified under alternate titles. International animation archivist Serge Bromberg (Lobster Films) is going to host a showing of the new prints on Halloween, Sunday October 31st at 2pm.

Cole Johnson located Goldie Locks and The Three Bears at MoMA under a 1929 sound reissue title “The Peroxide Kid” and Gerstein recently identified the lost Jack The Giant Killer, which the Museum had under the name “The K-O Kid”.

In addition to the two new discoveries, newly preserved and restored prints of Little Red Riding Hood, Puss In Boots and The Four Musicians Of Bremen will be screened at MoMA along with Disney’s original 1921 Laugh-O-Gram sample reel and several Ub Iwerks cartoons – Flip the Frog in Techno-Cracked (1933) and the ComicColor Don Quixote (1934).

Bromberg is coming in from Europe for MoMA’s annual To Save and Project festival to introduce the Laugh-O-Grams screening and provide piano accompaniment. The program will repeat only one more time, later that week, on November 4 at 4:30pm.

The two Laugh-O-Grams not being screened, Cinderella and Jack and The Beanstalk, are not held by MoMA. Beanstalk was also long considered lost, but has also been discovered by Gerstein in a private collection. This means that all seven 1922 Disney Laugh-O-Grams fairy tales – Holy Grails to Disney historians – are now known to exist.

For more background information on this incredible find, read David Gerstein’s blog for the full story.

Mickey Mash Up

Is this what Pluto or Minnie might see if they dropped some acid at Disneyland?

Nope. It’s just some more Disney merchandising goodness…this time from Hong Kong. It seems once a year we do a post featuring some way-out, way-off model Mickey Mouse vinyl toys produced by some country in Europe or the Far East. This time it’s from Bloc28 by Disney in China, based on designs from Japanese graffiti artist Suiko.

Who needs drugs with toys like these?

(Thanks, Jupey Krusho)