“Cars 2″ is Already a Hit Whether You Like the Film Or Not

Cars

An article in Monday’s Wall Street Journal deemed Cars 2 a Hit Already–in Stores. The article made it clear that the franchise earns an obscene amount of money for Pixar’s parent company, Disney, and that basically means they’re going to continue making sequels and spin-offs until the cows come home (or until kids stop buying crap related to the film, whichever comes first).

Below are some of the key facts and financial figures from the WSJ piece:
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Jerry Eisenberg on Stu’s Show

Heads up on a fun, free-wheeling interview with Hanna-Barbera veteran animator Jerry Eisenberg. It’s being broadcast live today at 7pm Eastern/4pm Pacific, and rerun the next six days at the same hour, on Stu’s Show on Shokus Internet Radio. Host Stuart Shostack says he’ll be covering the history of H-B (and Eisenberg’s career) from 1964-1975, and his career with Ruby-Spears beyond that. Eisenberg’s last appearence on Stu’s Show, back in March, barely scratched the surface of this man’s incredible career. Tune in HERE.

The Legend of Max Howard

Max Howard

Seeing Max Howard’s name as one of the judges of Animation Magazine‘s Pitch Party reminded me of a link I’d been meaning to share. First, a little background: back in the Eighties and Nineties, for reasons nobody fully understands, almost anybody who worked in musical theater could become an animation executive at Disney. Someday, someone will write about it and explain this weird aberration of animation history. Until then, we can piece it together through bits and pieces, like this three-page Orlando Sentinel article from July, 1990, about Max Howard’s beginnings in the animation industry.

The article reveals that Howard had an impressive background in British theater, but was thoroughly unqualified to be running an animation studio, which is what Disney animation v-p Peter Schneider hired him to do during the production of Who Framed Roger Rabbit. Howard says in the article (a bit indiscreetly) that, “They thought I was the person to run their London animation studio; incidentally, I didn’t. I told Disney I had spent my years in the theater and didn’t know a thing about animation.”

As a historian, I find it fascinating to revisit articles like this decades later. The piece is especially interesting now that Howard has aggressively begun to promote himself as an animation consultant and all-knowing guru who flies around the world to share his wisdom. In his lectures, I’m sure he doesn’t use many examples from his stint as president of Warner Bros. Animation where he oversaw the legendarily inept production of Quest for Camelot. He also doesn’t mention the film in his official bio, though he does make sure to take responsibility for The Iron Giant. Thankfully, that means he’s learned a few things throughout the years about what constitutes quality animated filmmaking.

A Pitch Party Where Everyone Loses Except Animation Magazine

Pitch Party

The problem with publishing a magazine about animation that nobody wants to read is that one often has to resort to questionable tactics to raise money. One of Animation Magazine‘s most insanely screwball stunts is their annual Pitch Party, which they’ve been getting away with for the past ten years.

Here’s how it works. Contestants pay $375 to “pitch” their animated project. Except, they don’t really pitch anything. Instead, they submit one 2″ x 5″ image to the magazine that contains their entire idea. I can’t even fit my daily to-do list in a space that small, much less an idea for an entire animated project. But amateurs and students who don’t know better still try to do it:

Pitch Party

Anybody who has worked in the animation industry for more than a week knows that this isn’t an even remotely realistic way to sell a series, and anybody who hasn’t worked in the industry could learn that by spending a few bucks on David Levy’s excellent primer Animation Development: From Pitch to Production. The sad thing is that Animation Magazine knows this too. They’ve published enough interviews with executives over the years that they could compile their own book of dos and donts for pitching.

What’s so wrong about giving industry access to amateurs and students who otherwise haven’t learned the proper (and free) way to contact executives. Nothing, if Animation Magazine billed this as an educational opportunity to develop a project and receive feedback from execs. They don’t do that though. They frame the contest as an “economical marketing campaign that lets you–the independent artist–and your animation project reach decision-makers the smart way.” In other words, they lead entrants to believe that this is a legitimate way for them to put their ideas in front of an audience of professionals. Ahh, if only it were that easy.

Pitch Party Executives

One of the main attractions of the event is that the entries are “judged” by development execs and producers, pictured above. Commenters on the Brew often make fun of those who judge movie posters as an indicator of a film’s quality, but guess what, professional industry execs have the magical ability to judge an entire series concept by looking at a miniature rectangle. This year’s nine judges, all respected professionals, should know better than to participate in this shakedown of budding creators. Not only are they squandering their own hard-earned reputations, they’re making our industry weaker by misleading people about how the animation business really works.

To end on a personal note, a couple weeks ago when I moved, my movers told me about their idea for an animated series. They’d even recorded tracks, but didn’t know the first thing about producing animation. I offered to meet with them for coffee and give them some basic guidance and tips. That’s how you help people. Animation Magazine and the executives who enable their contest believe that the best way to help people is to take people’s money by concocting a ridiculous event that has no grouding in industry realities.

An ironic note: part of the prize package if you win the contest is that Animation Magazine will reimburse your entry fee. The real winners though are the artists who weren’t naive enough to fall for the magazine’s pitch folly in the first place.

UPDATE: The folks at Animation Magazine want everyone to know that my article is “full of factual errors and negative comments,” and that they do the Pitch Party because, “It’s a valuable service to offer. . . .and not because it’s a huge profit center.” You can read the full statement on their website.

“Overcast” by James Lancett and Sean Weston

Overcast

Welcome to the launch of the second annual Cartoon Brew Student Animation Festival. Over the next ten weeks, we’ll be debuting these ten remarkable student animated shorts.

We’re pleased to kick things off this week with Overcast, a film created by James Lancett and Sean Weston at Kingston University. We chose the film for its elegantly simple visual concept, heartfelt character-driven storytelling, and striking marriage of animation and live-action backgrounds. Click HERE to comment on the film or read more about how it was made.

Before we begin, we’d also like to extend our thanks to JibJab and Titmouse whose generous support makes this year’s festival possible.

“The Resale Right” by Pierre-Emmanuel Lyet

Resale Right

I’ve viewed countless examples of typographic animation throughout the years, but none as appealing and fun as The Resale Right (Le Droit de Suite) directed by Pierre-Emmanuel Lyet. Consider it a bonus that the film contains an important message about the threatened artists’ resale right in France. Joris Clerté art directed and Jean-Yves Castillon animated the film at the French animation studio Doncvoilà.