Coraline

The first animated feature out of Laika, Henry Selick’s Coraline, opens in theaters today. Jerry loved the film, I haven’t seen it yet. The overwhelming critical consensus on Rotten Tomatoes is that it’s a solid film with a nearly 90% positive review rate. Personally, I can’t wait to see it. It’s so rare for any animation studio to start out of the gate with a film that looks and feels this different from everything else out there. Selick and company have created a gutsy film that appears to take risks and doesn’t repeat the tired formulas and conventions that make most animated features such a chore to watch. For that alone, the film deserves the support of the animation community, and you can be sure that I’m going to be planting my butt into a theater seat this weekend.

There are plenty of interviews with director Henry Selick appearing online. One of the smartest series of questions, especially as it relates to the techniques used in the film, can be found in this chat with the A.V. Club. Selick has this to say about the continuing relevance of stop-motion in a CG-dominated world:

“You know, I love stop-motion. I’ve done almost all the styles of animation: I was a 2D animator. I’ve done cutout animation. I did a CG short a few years ago, “Moongirl,” for young kids. Stop-motion is what I keep coming back to, because it has a primal nature. It can never be perfect. There’s always something like–[Points to the Coraline puppet on the table.] Coraline’s sweater, you can notice here that it’s sort of boiling. And that’s because people are touching it and moving it for every frame. There’s an undeniable reality that I don’t think any of the other mediums give you. You know these things are real even if you don’t know exactly how they move, how big they are. It’s something I got when I was 4 or 5, and I saw my first Ray Harryhausen film. I saw some monsters he created. So why still follow that in this day and age? Well, it has certainly been the age of CG, and the hits keep coming. You know, Jeffrey Katzenberg’s company [DreamWorks], they seem to have a formula. Pixar as well. And they make very, very well-made films with maybe the best story department in the world. But I do think there’s a part of everyone that likes to see handmade stuff. That’s what we offer. It’s never going to be the dominant filmmaking style. It’s always going to be the cousin off to the side. You know, the more eccentric relative of yours that some of the kids like.”

Another fun interview peppered with insider details about the production is this one which appeared on Ain’t It Cool News a few days ago. There’s also a profile of Selick in the LA Times in which he points out Laika’s questionable plans to build a new studio campus from the ground up. Those plans have temporarily been put on hold, and that’s fine with Selick, who’d like to see the company spend its money elsewhere:

“I’m in favor of no campus — let’s use our resources to put the movies on the screen. You build a campus after you’ve had five hit movies. And without a doubt, ‘Coraline’ will have an impact on the number of films put into production. If we do a little business, it will be a good first film — because then it will have proven its worth.”

As Selick alludes to in that last sentence, expectations are modest for the film’s opening weekend with forecasts in the $9-12 million range. One of the reasons that could prevent Coraline from becoming a smash hit is also the reason that it’s such a promising film: the fact that the original vision hasn’t been watered down so that it attempts to appeal to each and every member of the audience. Any animated film that takes chances also carries with it the risk of failure, especially with a general public that still assumes every animated feature is designed for four-year-olds. Films like Coraline will eventually broaden the audience’s palette for different approaches to animated storytelling, but they don’t guarantee instant piles of money like your average Kung Fu Panda does. Coraline‘s creator Neil Gaiman had the best retort about whether Coraline is appropriate for every child in America; in an interview with Canada’s National Post he said:

“Someone asked me last week if Coraline would be an appropriate film for their six-year-old son. I don’t know. That’s like asking me if their six-year-old would like mushroom soup. I don’t know the kid and so I have no idea what is appropriate for him.”

This article from The Oregonian offers the most detailed look at the business side of Laika and what Coraline means to the fledgling studio’s prospects. Nike co-founder Phil Knight, who started Laika, is upbeat and tells the paper, “Even if nobody goes to see it, we’re going to make another couple of movies at least.” But the reality is that no follow-up film is currently in production at the studio and, according to the article, their next feature might not premiere until 2014. To be fair, this lag is not uncommon in a start-up studio; there was a three-year lag between Pixar’s first feature, Toy Story, and their follow-up A Bug’s Life. According to the article, the film’s $60-70 million production cost went over-budget by more than 12 percent and the film was completed a year late. “We really got surprised a little bit on the production, on how complicated that was,” says Knight. “We were going along fat, dumb and happy.”

Fans of stop-motion (and intelligent animated filmmaking in general) have a lot to look forward to in 2009 with another major stop-mo film scheduled for November–Wes Anderson’s The Fantastic Mr. Fox–and hopefully the wider releases of two indie films, Tatia Rosenthal’s $9.99 and Adam Elliot’s Mary and Max.

Amid Amidi

Amid Amidi is Cartoon Brew's Publisher and Editor-at-large.

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