We don’t cover video game animation as much as we should, but this story erupting among animators in the gaming industry cannot be ignored. Apparently, Rockstar San Diego (a branch of the makers of the Grand Theft Auto videogame series in San Diego) has been working their crew six days a week, 12 hour days since last March. Conditions are said to be bad, and getting worse.
“Determined Devoted Wives of Rockstar San Diego” sent Gamasutra.com this letter, which describes the poor working conditions, which include “mandatory to work close to twelve hours a day including Saturdays” and that “for four consecutive years, salary raises have not adjusted properly to cover inflation.”
Rockstar has issued an internal email rebuttal, as mentioned in this article, on kotaku.com. All I know is Grand Theft Auto has made billions of dollars. There’s no excuse for any company to treat its employees like this. We’d love to hear from anyone with first hand knowledge of this situation.