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TAG FOR “Internet/Blogs”May 18, 2009 6:00 pm
I will be joining Stuart Shostak as co-host this Wednesday (5/20) on his live internet-radio broadcast of Stu’s Show. Our guests will be cartoon voice actor (Bullwinkle) and animation historian (The Moose That Roared) Keith Scott and the first lady of animation, June Foray. We will be asking June about her extrodinary career, and asking both about working for Jay Ward. Keith is also an expert on voice actors in classic animation - the subject of his next book - and I hope to squeeze in a question about his ongoing research. The two-hour show will be live on Wednesday and we intend to take phone calls from listeners. It’s broadcast from 7pm to 9pm East Coast Time and 4pm to 6pm on the West Coast. The show is not archived - you cannot download it later - but you can listen to a rebroadcast everyday the following week (Thursday through next Tuesday) at the same times. I expect to barely get a word in edgewise - but I’m not too worried. I will be back as a solo guest on Stu’s Show in three weeks (June 10th), when I will discuss classic cartoons and forthcoming DVDs. For now, Click Here to listen! May 13, 2009 8:22 am
The 17th annual edition of Anima Mundi, South America’s largest animation festival, is coming up this July in Rio and São Paulo. The deadline for short film submissions has already passed, but they are still accepting entries for Web and cell phone animated works. The festival is progressive in its embrace of new media and has been running both of these categories for a number of years. Marcos Magalhaes, one of the co-founders of Anima Mundi, tells me that, “The Anima Mundi Web contest is celebrating its 10th edition (being one of the first of its kind on the Internet) and Anima Mundi Cell is in its fifth year. Both contests are very popular and disputed among Brazilian animators (open to beginners and professionals) but we want more international submissions this year!” If you’ve created recent work for the Internet or cell phones, the festival will accept submissions until May 25. Entries can conveniently be uploaded online to their server. Rules and on-line entry forms for both competitions are available on their website AnimaMundi.com.br. May 8, 2009 9:08 am
Yooouuutuuube.com is a site that allows users to create a frame-by-frame video wall display using any YouTube video link. The effect is striking if you plug in a fast-cutting video like the one for this electronica song that uses sounds from Alice in Wonderland. I can envision animators coming up with some novel ways of utilizing this display format. May 7, 2009 4:00 pm
Forbes.com just posted a rather flimsy column about animated features, discussing how much money they make and claiming there are “45 or 50 fully 3D feature-length, computer-animated films in production today, ready for release over the next couple of years”. Really? That many? They also posted a slideshow of 10 Animated Movies Worth a Billion. Seems to me they left a few off the list… but why quibble over a couple of billion more or less? April 29, 2009 3:00 am
It’s been a while since I’ve plugged an animator’s art blog — but Juanmanuel Urbina, an animation director in Colombia, has one that put a smile on my face. Check out his work on Juanmanimation. April 27, 2009 7:00 am
The blurry image above is a frame from the “lost” ending to the early Bugs Bunny cartoon Hare-um Scare-um. David Gerstein found the missing sequence while researching this title recently at a major film archive — and now he’s written a post about how he discovered it on Ramapith: The Prehistoric Pop Culture Blog, his new website. Gerstein, whose books include Mickey And The Gang and Nine Lives To Live: Classic Felix the Cat, is one of the most knowledgeable writers and historians of animation. His new blog will be worth checking on a regular basis. April 20, 2009 10:16 am
Fans, Friends and Followers: Building an Audience and a Creative Career in the Digital Age may be this year’s must-read book for anybody who makes creative content on the Internet. Everybody, including the Brewmasters, constantly preaches that the future for artists is on the Internet, but how exactly can an artist establish a fan base, generate revenue, and create a reputation on the Internet? Scott Kirsner, Variety writer and editor of the invaluable CinemaTech blog, breaks it down in his new book by offering case studies of thirty visual artists, comedians, animators, documentary filmmakers, musicians and writers. I haven’t seen the book yet, but I’m sure that it’s not going to offer many easy-to-follow formulas. Even the traditional media gatekeepers, with their hundreds of millions of dollars, have yet to figure out a formula for taming the Internet. What the book will likely show though is that there are countless different models that indie media makers, including animators, can use to connect with an audience online. Unlimited opportunities await artists on the Internet, and this book should serve as an invaluable handbook for any creative soul who is brave enough to venture into this uncharted frontier. The website for Fans, Friends and Followers offers the book for purchase in multiple formats including Kindle and PDF, and a paperback version is available on Amazon. The author, Scott Kirsner, has kindly provided Cartoon Brew an exclusive excerpt from an interview in the book with JibJab founders Evan and Gregg Spiridellis, and how they’ve found unconventional ways of generating revenue from their animation work: April 16, 2009 11:00 am
Director Michel Gondry, who occasionally employs animation in his music videos, has launched a new website at MichelGondry.com. The most interesting feature on the site is that he’s offering to draw a portrait of anybody for $19.95. The samples on the site are pretty crude, but that’s besides the point. I’m impressed by the savviness of Gondry in choosing to interact with his fans in this manner, and considering his popularity, it’ll probably bring in a nice chunk of change too. The idea seems like such a no-brainer that I’m surprised well-known animation artists (people who actually draw for a living) haven’t tried doing this before. The Internet has broken down the barriers between creators and their fans, and the most successful artists in this day and age will ultimately be those who understand how to build an audience and connect with them in a meaningful way.
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