“Pacific Heat” co-creator Rob Sitch talks to Cartoon Brew about making an adult series for Australians.
The Oscar-nominated duo talks to us why they wanted to make their latest project as an interactive storybook app.
A deep dive with researcher Paul Debevec, who has been pivotal in some of the biggest innovations in vfx, including photoreal digital characters.
One of the most important executives in vfx, Marvel’s Victoria Alsono, gives a rare interview on how the studio approaches visual effects on its blockbuster superhero films.
‘Trolls’ director Mike Mitchell and co-director Walt Dohrn talk to Cartoon Brew about creative freedom, how Genndy Tartakovsky and Phil Lord helped out, and making cg look more handmade.
What’s new with “Cow & Chicken” creator David Feiss?
Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on “Jurassic Park,” “T2,” and “The Abyss,” talk about what’s different about the vfx industry today.
The directors of “Sausage Party” talk about the challenges of selling an R-rated animated feature in Hollywood, producing a film on a fraction of the budget of other studios, and knowing when you’ve gone too far in an R-rated cartoon.
Mark Osborne talks about why he said no to directing the project at first and why working in CG can drive a director crazy.
Making an independent animated short is hard. But what if you had the power of Pixar’s animation toolset and renderfarm behind you?