Kong and his Skull Island friends and foes receive their own special brand of animation in the new Jordan Vogt-Roberts film.
To launch the new year, Cartoon Brew is delighted to announce the return of our popular job listings service, covering employment opportunities in animation, vfx, and gaming studios.
Hollywood is honoring the cgi and vfx technologies that play such a huge role in filmmaking nowadays.
The rise of dead celebrities is new again, thanks to “Rogue One.”
Morphing has been an important part of vfx for quite a while. Here’s 10 memorable morphs that made us go wow!
New videos from ILM break down its character, crowd, and hair vfx for “Warcraft.”
The first teaser trailer for Luc Besson’s ‘Valerian’ is out—and it’s packed with vfx and animation.
Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on “Jurassic Park,” “T2,” and “The Abyss,” talk about what’s different about the vfx industry today.
Carton Brew speaks to ILM vfx supe Pablo Helman about the variety of vfx techniques needed to create the scene-stealing performances of Bebop and Rocksteady.
“Dragonheart,” released twenty years ago this week, was a live-action film that had one of the first digital characters you could believe in. We talk to the ILM artists who created it.