Experts in vr animation weigh in on what they’ve learned from working in the medium so far.
Industrial Light & Magic
Kong and his Skull Island friends and foes receive their own special brand of animation in the new Jordan Vogt-Roberts film.
Five-time-Academy Award winner Ken Ralston offers his thoughts on past projects and the future of vfx.
Just how do you give a Star Wars droid a personality?
The creature effects supervisor wants to collaborate even more with his digital counterparts.
A deep dive with researcher Paul Debevec, who has been pivotal in some of the biggest innovations in vfx, including photoreal digital characters.
ILM explains how they created the vfx for the New York Mirror Dimension sequence in “Doctor Strange.”
New videos from ILM break down its character, crowd, and hair vfx for “Warcraft.”
The first teaser trailer for Luc Besson’s ‘Valerian’ is out—and it’s packed with vfx and animation.
Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on “Jurassic Park,” “T2,” and “The Abyss,” talk about what’s different about the vfx industry today.