Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on “Jurassic Park,” “T2,” and “The Abyss,” talk about what’s different about the vfx industry today.
We will all be this lady in a few years.
“Dragonheart,” released twenty years ago this week, was a live-action film that had one of the first digital characters you could believe in. We talk to the ILM artists who created it.
George Lucas’s groundbreaking visual effects company is celebrated in a new one-hour special on the Science Channel
Steven Spielberg’s “Jurassic Park,” along with other early-to-mid-Nineties films like “Terminator 2: Judgment Day” and “Toy Story,” were all part of a breakthrough era in CGI filmmaking. What many people may not realize, however, is that the decision to create computer-animated dinosaurs wasn’t made until the film was well into production.
The YouTube channel Really 3Dmakes a convincing argument that everything is more hilarious when it’s remade using computer animation.