Microsoft Aims To Please Artists and Creators with Surface Pro 3 Tablet/PC

Yesterday in New York City, Microsoft unveiled the Surface Pro 3, the latest iteration of its fully-featured PC/tablet with pressure-sensitivity and an abililty to run any PC-based creative software from Adobe’s Creative Cloud suite to Toon Boom, Maya and ZBrush, to post-production filmmaker tools like Assimilate’s SCRATCH and RED’s CineX.

A Filmmaker Tests Out The NFB’s $1 Animation App, StopMo Studio

The NFB StopMo Studio app for the iPad provides essentially everything you need to jump into creating an animated film. You won’t have any issues getting comfortable with the user interface if you’ve worked with animation programs before, and it seems more than approachable for newcomers young and old. Once you open up the program, you’re welcomed with a short and succinct tutorial that covers the basic tools, and then opens up to allow you to explore the rest of the options available.

Watch A Rare Demo of Pixar’s Animation System Presto

This is a rare demo of Pixar’s proprietary animation system called Presto. The program was written originally for “Brave” and is being used on all of the studio’s upcoming films. It offers animators a deep level of control within a real-time, interactive environment.

Pixar Makes Painterly CG: New Research Could Change The Look of Their Films

Last summer at SIGGRAPH, Pixar presented a paper offering some clues about one of the major new directions that CG feature animation is headed. The paper, “Stylizing Animation By Example,” explored how filmmakers could achieve more expressive rendering styles that disregard the perfect boundaries of computer graphics rendering and mimic traditional painting techniques.