Brazilian artist Jomário Murta used multiple Microsoft Kinects to generate a sequence of point clouds (a set of points in 3D space) as reference for creating animation. The process is akin to motion capture, but not the same:
This is something like animating over the videos. Just like we usually do as reference for timing and more complex movements. The difference is that I can animate three-dimensionally “inside” the video; the advantage instead of mocap is that the animation process is more free, where I can easily exaggerate the movements and play a lot with the poses without compromising my style of animation.
Murta admits that he is still in a research phase and hasn’t figured out any practical applications for the technique, but that’s to be expected of any exploration of a new technology. The results are promising thus far, and it’ll be interesting to see how he and others build on the process.