A new piece of software – both free and open source – wants to upend the market for digital storyboarding applications. Meet Storyboarder.
Experienced render farm provider Summus says its cloud-based virtual production studio called Simple Animation will benefit everyone from freelancers to large studios.
Peter Monga shares the lessons he’s learned creating “Morgan Lives in a Rocket House” on his own with the Unreal game engine.
The Snappers facial rig is not a secret in the game world, and is even used on Guillermo del Toro’s latest film, “The Shape of Water.”
“Zafari'”director David Dozoretz on how his animated tv series is using real-time rendering – and the new possibilities that tv creators have with real-time rendered CG series.
Real-time tools are giving animation and vfx creators more flexibility in generating cg worlds and characters.
Open source animation software was used in the production of the hand-drawn anime “Mary and the Witch’s Flower.”
Disney is exploring a new way to automate speech animation with computers.
A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.
Wacom has announced its largest graphic tablet ever: a 32-inch Cintiq Pro.