Why ‘Better Man’ Became A ‘Passion Piece’ For Director Michael Gracey And VFX Supervisor Luke Millar
The director and vfx supervisor spoke about how they learned not to obsess over single shots, reducing the amount of work for everyone involved.
The director and vfx supervisor spoke about how they learned not to obsess over single shots, reducing the amount of work for everyone involved.
Watch a half-hour video in which we discuss comedy craft with the directors of ‘Wallace & Gromit: Vengeance Most Fowl.’
“I’ve learned [the puppets’] limitations and enjoy finding ways to push those boundaries and work with them creatively,” says Kristina Dufková. “What initially felt limiting compared to drawn animation became incredibly fun for me.”
“After finishing the script, I did not read it again,” Zilbalodis told Cartoon Brew. “Even when I was making the animatic, that was based on my memory of the script.”
‘Spongebob’ executive producers Marc Ceccarelli and Vincent Waller talk about why they love working with Screen Novelties on stop-motion projects.
Juston Gordon-Montgomery’s action-packed series with a lot of big ideas will debut this weekend on Adult Swim and Max.
The studio’s diversified approach to content production has led to continued growth for the company.
‘Memoir of a Snail’ opens today in Los Angeles and New York City, before expanding more widely next month.
Creator David Mirailles and French studio Bobby Prod tell us about how they’re developing this online hit for a TV audience.
For Shah, it wasn’t just about ‘how to create an animated revival of a live-action series, but ‘why.’
Directors Joost van den Bosch and Erik Verkerk discuss the process of creating the new feature ‘Tummy Tom and the Lost Teddy Bear.’
Ahead of the second season launch, key figures on ‘Solo Leveling’ are talking about the production of the ambitious series.
Kline discussed with Cartoon Brew the challenges of musical segments in TV animation, balancing scripts and boards, and the show’s evolution from the original pitch.
Ole Tillmann, art director of ‘Harold Halibut,’ walks us through the production process of one of 2024’s most distinctive-looking video games.
Studio Ponoc founder Yoshiaki Nishimura says that ‘The Imaginary’ gave the studio a chance to move outside of its storytelling comfort zone, as well as push the look of their animation.
Renaud also explained the role of the new Mega-Minions.
The filmmakers of Dreamworks’ next animated feature talk about developing the film’s story and style
Shannon Tindle and John Aoshima discuss their roles as director and co-director of the new Netflix feature ‘Ultraman: Rising.’
“What I was interested in was that you get to reveal that this character, who’s had all this confidence for all these years, has this vulnerable human side to him as well,” said Dindal of his approach to Garfield.
This year’s edition is currently taking place in Berlin.