This short film is based off of Stevie’s (one of the directors) ideas she had come up with while back at CalArts I believe. The style is meant to be flat. The character animation was traditionally done on paper as well as the cleanup. The effects were done using Toon Boom and were drawn on Cintiq’s the same way we did all of the effects on PATF. All ink and paint and comp was done in Toon Boom as well. I even used maya (3d) on a couple of shots but you would never know it by the way it was treated in Toon Boom. I believe Joe Mildenberger (2d efx) used After Effects with Toon Boom for one of the sequences with art direction based of Lorelay Bove’s work. Dan Lund set up the look of the effects with some scenes he did. It is a simple story and the style is simply done. Not everything needs all the bells and whistles. Enjoy the animation and enjoy the story from this film. Both go hand in hand and neither one of them tries to overshadow the other. This film was completed at the end of PATF and was a nice way to roll of a very busy film. Andy Harkness was the art director and was so great to work with as was everyone at Disney. People who dont work there or never have need to find out facts before they bash on a place. Does Disney have its problems, yes but at the same time it employs some of the most amazing people and I believe in time things will get to where they should be at Disney.
Like a breath of fresh air, check out these three newly released images from Walt Disney Animation Studios’ The Ballad of Nessie (click thumbnails below to see enlarged images). This animated short will be released alongside the upcoming Winnie The Pooh theatrical feature on July 15th, 2011. Looking a lot like an unreleased segment from a mid-forties compilation film (think Make Mine Music), the short was directed by Stevie Wermers-Skelton and Kevin Deters (How To Hook Up Your Home Theatre and Prep and Landing). Animators include Andreas Deja, Mark Henn, Randy Haycock, Dale Baer and Rubin Aquino.
By Sitji Chou. A man tries to understand the futility of creating human connections when they’ve been impeded by the microcosmic void between material particles.
By Dylan Hayes. Lesson 1: Everyone gambles, not everyone loses. Lesson 2: The world is full of traps. Lesson 3: You cannot win if you don’t take risks.