“There are no experts in virtual reality,” says Corentin Lambot. “If someone says they are one, don’t believe them.”
Cartoon Brew gets an early preview of Ollie VR, a new tool designed to ease people into animating in vr.
The unit, which lasted for six years, pushed the development of immersive and interactive 360 storytelling, especially for vr.
Disney’s new PoseVR tool allows cg animators to work with character rigs in 3d space.
“Crow: The Legend” sees the studio mix story narrative and interaction in a big way.
Debuting online today: the new Spotlight Stories short by “Paperman” director John Kahrs.
VR projects are getting a place in the festival’s competition line-up, and a second competitive section for features is opening up.
Is the New York Comic Con lacking in animation events? Check out this weekend’s ANNY festival and conference in Manhattan.
Two animators from Flight School Studio reflect on the challenges of vr animation.
We talk to Studio2 Animation Lab about translating their popular “Barkley and Friends” property into a children’s vr series.
3D Wire is a one-stop event that offers an excellent overview of how Spain’s and Portugal’s animation industries are evolving.
Here are the nominees in the animation categories.
Walt Disney Animation Studios is experimenting with virtual reality.
Investors continue to be impressed by the San Francisco-based studio, which is creating narrative-based animation content for ar/vr.
Maxon, maker of Cinema 4D software, plans to broaden its offerings to augmented and virtual reality creators.
The latest Google Spotlight is as much experiment as short, pushing the limits of interaction between the viewer and character.
Get ready to see a lot more 3D content on your Facebook news feed, but how do you get it there and what can you do with it?
Facebook as a maker of animation tools? It just happened.
The mystery is finally over. But is it a revolutionary device?
The “Isle of Dogs” vr experience allows viewers to watch stop motion animators at work.