‘Geri’s Game’ director Jan Pinkava sits down with Cartoon Brew for an in-depth interview on the Pixar short’s 20th anniversary.
A new software, Akeytsu, aims to make rigging and animation easier and faster for cg animators.
An Iranian animator launched his own studio to create this independent cg short.
The Woody Woodpecker live-action/cg hybrid is almost here — at least if you live in Brazil.
Before “Frozen” and “Zootopia,” there was a film called “Oilspot and Lipstick.”
The latest in a series of short films inspired by “an obsessive passion for nonsense.”
The writer and co-director of “A Stork’s Journey” shares the ups and downs of making an indie animated feature across four European countries.
Mr. Blue Footed Booby enjoys a funny and surreal dinner.
The Dallas-based independent commercial studio has released a three-minute teaser that combines 2d and 3d animation styles, and complex fluid simulations.
The latest film from “Snowpiercer” director Bong Joon-Ho stars a lumpy and lovable cartoon creature.
The animation test, intended to be a forerunner to a feature film project, was made in Blender and is inspired by a famous Dutch comic series.
How deliberate errors, unusual animation inputs, and ‘ugly’ simulations resulted in a one-of-a-kind animated short.
How Sony referenced the original material and looked to new horizons for the latest Smurfs feature film.
The French production is the first television animated series made with the Unity game engine.
Strange Beasts is an augmented reality game. It allows you to create and grow your own virtual pet. How far can it go?
The computer graphics and interactive conference is shaking things up in the vr space.
A fresh take on classic Greek myths, “Icarus” was pitched last week at Cartoon Movie.
Made in America with Chinese money, does “Rock Dog” represent a future for animated features?
The director of “Battle of the Gulf” says that the film is “an answer to [American] propaganda.”
Nathan Jurevicius’ character brand Scarygirl is turning into a cg feature.