Tips & Tricks for Creating Fantastic Beasts From the Artists of ‘Fantastic Beasts and Where to Find Them’
Behind the scenes of the film's biggest beasts.
Behind the scenes of the film's biggest beasts.
A deep dive with researcher Paul Debevec, who has been pivotal in some of the biggest innovations in vfx, including photoreal digital characters.
Nominations for the 44th ASIFA-Hollywood Annie Awards were announced this morning, and Disney’s Zootopia led the way with 11 nominations. …
ILM explains how they created the vfx for the New York Mirror Dimension sequence in "Doctor Strange."
In the final part of Cartoon Brew’s oral history of "Space Jam," the crew reflects on long hours and the legacy of the film.
Cartoon Brew attends DOK Leipzig to look at how a festival mixes together animation and documentary filmmaking.
Pulling graphic influences from a variety of sources, Buck delivers one of the most imaginative advertising pieces of 2016.
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
The "Dam Keeper" universe keeps growing.
Space Jam is 20 years old! Our 3-part oral history begins with the troubled start to production, character designs, and how the basketball scenes were shot.
We look back at the making of Michael Jackson's "Black or White" music video on its 25th anniversary.
Mecha-Trump has arrived.
One of Dreamworks' most highly regarded animators is heading to Canada to direct his first feature.
Some people tell me I feel too much. Most of those people are doctors. I feel those doctors are wrong.
'Trolls' director Mike Mitchell and co-director Walt Dohrn talk to Cartoon Brew about creative freedom, how Genndy Tartakovsky and Phil Lord helped out, and making cg look more handmade.
Nintendo 3DS has a surprisingly powerful and cheap animation tool, thanks to "Waking Life" animation director Bob Sabiston.
He can rap, too.
What's new with "Cow & Chicken" creator David Feiss?
Jibjab has never been a conventional animation company—and that's how they like it.
Six artists and executives will be honored at the 5th Annual World Animation & VFX Summit.