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#Disney Research

Could These Be The Next High-Tech Tools That Animators Use Daily?

The prestigious SIGGRAPH computer graphics conference will include several animation-related technical papers.

By Ian Failes | 3 years ago

How ‘Ready Player One’ Combined Virtual Production And Motion Capture Tools To Create Digital Characters

A look at the steps involved in “Ready Player One”’s virtual production paradigm.

By Ian Failes | 3 years ago

Disney And Other Researchers Are Developing A New Method For Automated Real-Time Lip Sync

Disney is exploring a new way to automate speech animation with computers.

By Amid Amidi | 3 years ago

SIGGRAPH 2017 Preview: Real-Time Projects in Animation, VR, and Gaming

A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.

By Ian Failes | 3 years ago

Disney Researchers Develop Hyper-realistic Cartoon Eyeballs

Disney researchers presented their latest study on how to craft more realistic-looking CG eyes.

By Amid Amidi | 6 years ago

Disney Runs a Network of Global Research Labs

This is one of the most fascinating stories I’ve encountered in a while. For the past three years, Disney has been running a network of …

By Amid Amidi | 9 years ago

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