Mark Zuckerberg sees a “long term journey” for the development of his version of the metaverse.
The hire is the latest move by Disney into what CEO Bob Chapek describes as “the next great storytelling frontier.”
The three companies will work together to “create new social entertainment exploring the connection between digital and physical worlds.”
The startup works with celebrities to create animated characters that live on social media.
Spire will use Epic’s Unreal Engine to produce animated features and expand into the metaverse.
The tech giant will become the third-largest company in gaming, after China’s Tencent and Sony.
“We’ve been collecting very deep, rich data for a long time from our parks,” says the CEO.
The immersive tech could eventually allow park visitors to interact with Mickey Mouse and Elsa as images, not cast members in costume.
The $100M fund promotes use of Unreal Engine, which is increasingly core to animation production and the development of the metaverse.
Tiny Island Universe will feature malls and zones for users to “explore, socialize, and have fun in.”
Unity’s acquisition of Weta Digital could be a game-changing moment in the vfx industry.
The software ties into Nvidia’s metaverse development platform.
The company has fleshed out the future of its ambitious Omniverse platform.
Welcome to the non-Meta metaverse.
A world populated by digital avatars needs a whole lot of real-time animation.