Me and My Shadow Me and My Shadow
CGIFeature Film

DreamWorks’ “Me and My Shadow” Poster

DreamWorks released a poster this afternoon for its upcoming hybrid feature Me & My Shadow slated for release in spring 2014. The film, which is about a shadow that takes control of its owner’s actions, will combine CG and hand-drawn animation, the latter which will be used for the shadow animation.

The film’s director is veteran story artist and animator Alessandro Carloni, who served as head of story on How to Train Your Dragon and who is directing for the first time. The original director of the film back when the project was announced in 2010 was Mark Dindal (The Emperor’s New Groove, Cats Don’t Dance), but he appears to no longer be involved. Regular updates about the film can be found on Me and My Shadow‘s official Facebook page.

  • Dana

    I’m not gonna lie here…..I’m quite excited for this.

  • wgan

    can’t wait to see their hand drawn stuff!

  • Sweet

    Alessandro is *awesome*. Hope the film does well, despite the lackluster, typical DW character design and ‘twinning’ in the pose.

    • wever

      The design of this guy actually looks more cartoony and appealing, and delves LESS into the uncanny valley than what you usually see in DreamWorks animated humans! This, along with the very exaggerated designs of Sherman and Peabody, makes me confident that they’re finally building CG humans this way!

  • Ryoku

    That explains why the shadow looks more appealing than the guy that he belongs to.

  • It’s a great poster because I’m interested already :)

  • Pedro Nakama

    I like the poster.

  • rnigma

    “Spy Shadow, come forth!”

  • toonio

    Looks like a great concept and a most needed new idea in animated stories.

    Little by little Dreamworks is positioning itself to wipe Pixar off the map (figure of speech).

    • Owen Kent

      Might be even truer than that

      Honestly I’ve been far more excited about Dreamwork’s releases since the Kung Fu Panda period than any of the Pixar ones in the same period. And it holds true for impending releases I’ve been made aware of too

      My only concern is that they seem to be making a LOT of movies now. In conjunction with all the other studios throwing stuff out there too, its looks a bit over-saturated in the market

      • Farm it All Out

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    • Joes

      I don’t think it’s that Dreamworks is becoming better, it’s that Pixar is becoming worse.

      Both are too conservative for my tatses, though. I think if Sony keeps experimenting with CG they will become the most innovative studio within the next few years.

  • Skip

    It takes a lot for me to be excited about anything that Dreamworks Animation puts out. I’m basing this statement on the studio’s track record. Of their 24 animated feature films I have liked four of them. The prince of Egypt. How to train your Dragon, Kung-Fu Panda 1 and 2, which averages out to about 1 in 6 animated films that the studio puts out. This poster has my attention, lets hope that the studio can keep it.

  • Mat H

    That is one ugly poster. Fun idea though.

  • Hop

    The potential of the idea/concept 9.5

    The reality of the execution of the idea/concept 4.2

    • tredlow

      You’ve seen it already? How?

    • A

      You really don’t know what “Execution” means, do you?

      Not only you are trying to judge something you have not seen (which already makes you an uninformed wet blanket), you are trying to judge something that does not exist yet!! The movie is not even half way trough boarding!

  • Jess

    how about you see the movie in 1.5 years instead of bashing it based on one still image that was created months ago?

    • Ryoku75

      How about you wait until someone actually judges the film by the poster before assuming that we will.

      • Wouter

        Uhm, someone did so just a bit higher. Hop says:…

  • Liam Scanlan

    Hello hand-drawn animation renaissance!

  • Bud

    Uh…no. That won’t happen. It’s a special effect, and a one time thing. And a vast majority of the film (99%) is CG.

    • Shelly

      Actually, large parts of the movie are in 2D.

    • A

      Nope. The shadow is the main character and he is entirely traditionally animated.

      And by the way, when you use actual number and datas all you are doing is showing how uninformed and wrong you are.

  • Keegan

    That pose on the shadow is awkward as s**t.

    Someone get Dreamworks a Preston Blair book or something. It seems the industry has forgotten about a few elements.

    • Kevin

      You are the most ill-informed human in existence. The amount of talent at that studio is ridiculous. And no I don’t work there but I’ve walked those halls and seen the names on the doors. Some of the top artists on the planet work there.

      You should put up some of your work and show them how it’s done…

      • Keegan

        Yeah obviously they have talent, I’m just making the point that it’s obviously not being used to its’ full potential. The pose is sloppy. Easy as that. It’s like a confused mess of attempted UPA and Total Drama Island. Sorry if you don’t agree, but it’s just… y’know. Fact.

        If I could go there and give a few pointers to whoever made the final stamp of approval on this, whether it be an actual artist (unlikely) or a marketing committee (probably), I would. But I can’t, so I’m left to complain about it on a website, where white knights such as yourself can come to the rescue and save poor Dreamworks from the terrible burden of being criticized. :’c

      • Aaron

        How is a subjective comment about a piece of marketing art “y’know, fact?”

        Not seeing the awkwardness in the pose. The figure reads instantly, the silhouette is clear, and I immediately get the concept – a guy whose shadow has a mind of its own.

        I’m not a Dreamworks cheerleader or anything but the poster looks fine.

      • Guy

        This isn’t one of the top drawings in the world. If I take this shadow drawing seriously, the anatomy of his head is bad, it looks flat and formless, particularly the body, which seems to be missing bulk; the hands are mirrored, and the design is altogether uninspired.

        It looks like Total Drama Island, only a little better and more professional. If you want to pass this off as top art, it’s not.

        (Am I replying to the right comment? I want to reply to Kevin’s.)

      • Kevin

        I think once you guys or Legends get a job other than Starbucks, you’ll appreciate the business more. Plus if we left the movie ideas up to you we’d have ball bounces and penises floating on the screen.

        You don’t have to like everything a studio comes out with (except Pixar of course, right fellas) but you sound like children when you throw comments around like “uninspired” or “looks like crap” or phrases like ‘marketing committee’ haha. Now don’t be late for class and remember to put your email on your demo so we know where to send the rejection.

      • Keegan

        None of the anatomy matches, Aaron. Look at the head, the neck, the shoulders, the arms. It’s all awkwardly meshed together, and extremely unprofessional. It’s not subjective, it’s basic cartoon construction.

      • Chris Sobieniak

        For me, it’s the fingers, the shadow has a digit less. No further comments!

      • Keegan

        Hahaha, Kevin I think you hammered the final nail into your own coffin there. Am I supposed to take you seriously when all you’re going to do is make immature personal attacks? You don’t have to worry about me sending any demos to Dreamworks, I wouldn’t want my work to end up like this watered down heap of unprofessional quote unquote “stylized” garbage. Maybe if you were an artist you would understand maybe half the subjects I was referring to, and maybe then you would realize how strangely pieced together this poster is. But, sadly you’re left in the dust, to continue sucking your thumb and yelling “draemwurks haz taaaalent”, hoping that makes any difference at all. First rule of an argument; have a f*cking argument.

      • Kevin

        True that Keegan no more attacks. Let’s keep on the subject.

        Assuming I’m an artist and we keep on the subjects you were talking about, let’s go back to when you wanted to give them pointers on how do it. Let’s see a better drawing. I know for a fact those hack DW peeps browse the Brew, why don’t you give them some inspiration.

        Seriously, let’s see some talent!

      • Keegan

        It seriously is not my responsibility to provide Dreamworks with lessons on construction or form or silhouette or stylization. It’s like telling a protester to run the banks, it’s not his responsibility, but he still is allowed to speak out in anger to get the people are responsible to do their jobs.

        All I have for advice is… mostly stated above. I’d add in that inverted angles give a deadness to the drawing, the eyes are way too symmetrical to convey specific human emotion, and the negative spacing is really weird, which is probably because of the angle, but then why do that? It hurts the pose more than it does help it. It’s like when you see a child’s drawing and one arm is 10 miles away from the body, and the other one is a stub.

        Dreamworks certainly has talent, and it hurts for me to see this poster because it either means:

        1.) I’m wrong
        2.) It’s been watered down by committee

        Let the animators make the poster without the butting in of marketing, executives, or any of that other middle-man bullshit. They’re the professionals after all, and I’m sure if they were given FULL control over this poster… or hell, even the whole feature, the designs wouldn’t look so bland, the pose wouldn’t be so awkward, and it would properly advertise the amount of talent Dreamworks truly has.

      • Larry

        “It seriously is not my responsibility to provide Dreamworks with lessons on construction or form or silhouette or stylization.”

        Yet you present yourself as someone who does. Show us “how it’s done” or don’t bother speaking.

        “It’s like telling a protester to run the banks, it’s not his responsibility, but he still is allowed to speak out in anger to get the people are responsible to do their jobs.”

        And we see how well that works from the pathetic whining on blogs like this.

      • Keegan

        I don’t speak like it’s my responsibility, I speak like it’s my right. I don’t have to show anything. I don’t have to provide anything more than words.

        And that’s basically all you need. Words. Instructions. It’s all up there.

      • Larry

        Good luck getting anyone to follow your “instructions”.

        Your words are meaningless.

    • wever

      It’s not supposed to go by all the standard rules of animation! This is a shadow. It can make its shape into whatever the Hell it wants!

    • christy

      huh? how is the pose awkward as sh**t?

    • JimBob

      [Comment removed by editors. Per our commenting guidelines, “Defamatory, rude, or unnecessarily antagonistic comments will be deleted.”]

    • CJ

      I do hope that you realize animation and art, which animation is, is a subjective art form.

      Secondly like someone else has already mentioned on this thread, the pose and stance is not only feasible but easily read by me and apparently several other people here. Despite not knowing much about this film I see a lot of charming personality in this character and the contrast of the personalities being presented.

      Thirdly I to have walked the halls of Dreamworks, talented bunch, and while this may not be the most super exciting poster ever it’s different and has a lot of appeal that doesn’t boast “brooding, edgy, eyebrow raise” like so many other posters do. I get the tone of this movie and it looks like something different and fun.

      Also, not everything has to be Preston Blair. ;)

      • Joes

        “I do hope that you realize animation and art, which animation is, is a subjective art form.”

        Well, no, it’s not. Art in general has fundamentals that helps an artist to create his or her ideas. Without those fundamentals an artist is destined to stay primitive. It’s the main difference between, say, a 50s Tex Avery cartoon and Total Drama Island. The former has artists with skill, who can actually move angular characters around and let them emote, the latter has no skill at all.

        That said, the shadow design certainly isn’t a top design. It’s very symmetrical and boring, not to mention the body parts aren’t in unity with the character’s body expression. It’s very jagged and distracting. The human character isn’t much better, and I can already tell he’s going to move exactly like Linquini, Hiccup, Flint, and a bunch of other “awkward characters” that seem to be in every CG movie.

        I’m willing to give it a chance when the trailer comes out, but right now it’s looks like everything else.

  • Some Girls

    Guys, it’s an early concept image. Don’t get your panties in a bunch already. But, what else do we expect from CB commenters? ;)

    Anyway, very optimistic about this.

  • Kevin Martinez

    More of that “director Musical Chairs” things. And Dindal had three films under his belt so it wasn’t like he was some naive neophyte

  • A Writer

    looks cool.

    i hope more 2D animators get hired. and not that flash stuff either. Like pencil and paper animators

  • George

    This seems not unlike “Shadow People,” a live action/with animated shadows project in development during the early 1990s at Disney TV Animation which never saw the light of day.

  • they need more ideas, this is something we see in Peter Pan.

    • Gobo

      Peter Pan was a 3D movie, and Peter’s hand-drawn shadow controlled his actions? News to me!

    • James

      Actually a bit reminiscent of the “Shadow Man’s” shadow in The Princess and the Frog.

      Except in that case, the “shadow world” is pretty much Hell.

  • J

    Was intrigued by the poster, then i read this synopsis:

    “Me & My Shadow reveals the once secret world of shadows and their human counterparts. Stan, our hero’s shadow, yearns for a more exciting life but happens to be stuck with Stanley Grubb, a timid guy with an extreme aversion to adventure. When a crime in the shadow world puts both of their lives in danger, Stan is forced to take control of Stanley. They go on a madcap adventure to investigate the crime and stop the shadow villain from leading a rebellion where shadows take over the human world. During this adventure, Stan empowers Stanley to let go of his fears and embrace life. Through their adventure, they both learn that one cannot be whole without a true friend.”

    It’s far too early to call, i know, but on past evidence it’s this kind of ridiculous overconvolution of premise that can completely muddle a film’s point. Why can’t the shadow just move, unexplainably? Why do we need to go through this whole rigmarole of shadow worlds and shadow villains and shadow love interests (presumably). Is it that they don’t believe the audience can handle a simpler, more interpretive conceit?

    • Another save the world plot? Can’t a big studio like Dreamworks or Pixar make a small film for a change? You know, like if they made their “Dumbo”, a smaller more intimate kinda story. A premise with a guy and his shadow seems to call for something like that. But instead its sounds like another big epic quest where the main character is forced on an adventure where he has to go find himself. Who wants to bet there’s a scene where the human and the shadow will hit their lowest point in the story, and because one of them feels betrayed by the other they decide they can’t be friends anymore. Somehow they’ll be split apart until circumstances reunite them, and the two of them learn to accept each other as they are because in the end they can’t live without each other. Sigh.

      I notice in Disney animated films in the 40’s a 50’s, the characters were never forced on some adventure where they had to learn some lesson about themselves by the end of the story. You’ll notice in most of the films that its not the characters that change so much as it is their life situations. And yet I feel there was much more truth to the characters development, which evolved more naturally…not out of the needs of the plot, but for the characters themselves as they decided on their own what they wanted in their lives.

      All I can think of reading this synopsis is how bored I am already. Why does the main character have to change? Not every animated film has to be a maturation plot. Bugs and Daffy never change. Snow White and Cinderella’s personalities never change. Nor does Dumbo. They’re just allowed to be who they are. Apart from the whole 2D/3D hybrid thing, what real reason is there to get excited over this story?

      • Mac

        Jim Hull counted them up, most animated films don’t have change characters, especially Dreamworks. He said Jeffery thinks kids think they’re right about everything.

      • Ryoku75

        Its a fact that most films are written story first and chracters second, why the stories always start with a bored Joe and magic gloves I don’t know.

        With Hollywood struggling for money I guess they want to lure us back with… something we’ve seen already.

      • Jim

        Just to clarify Mac’s statement…

        The majority of animated films made in the past 20 years feature Main Characters who don’t radically change their point-of-view. Instead, the world around them changes — typically personified in the character they have the strongest relationship with (Hogarth/Iron Giant, Po/Shifu (first KFP), Remy/Linguini, and so on…).

        This lack of change does not mean they don’t GROW. Often these characters grow into their resolve – feeling more strongly about their point-of-view than they did in the beginning (Hiccup, Belle, Mr. Incredible).

        My guess (not Jeffrey’s!) is that kids find comfort in these stories as they would much rather see their parents change and accommodate their needs, rather than change themselves. Perhaps that is why they are drawn to them and why most of those kids who become animators/writers/directors end up making films that reflect that way of thinking — probably because they still feel the same way :)

        Unfortunately, I can’t comment on JK’s thoughts towards kids with any level of accuracy.

      • I don’t know…

        Hiccup and Belle seem like odd choices for examples of characters who DON’T change their point of view but just strengthen the one they started with. I always felt Hiccup wanted to be a burly, dragon-killing meathead at first to fit in with his society, but that’s certainly not what he wants in the end. I’d say he definitely changes his point-of-view.

        I’m also not really following the ‘kids-want-their-parents-to-change-so-they-dont-have-to’ idea. These are meant to be inspiration stories FOR kids to feel better about themselves, their ideas and their goals in life. Like feeling better about their bodies (kfp) or maybe realising that being weak and intellectual and not fitting in with the tough kids isn’t something to be ashamed of (how to train your dragon) or maybe that because you want to pursue a passion your parents disapprove of, doesn’t mean you stop trying (Ratatouille).

        These are character situations kids relate to, kids need inspirational stories like these. Kids aren’t even confident with their current ideas and goals, so asking that they ‘change their point-of-view’ is more of something adults, who are much more stuck in their ways, might be inspired by. Kids and young teens just need to be told that they can do it. THAT’s why animation is geared at young people.

    • James

      I agree, the whole “shadow world”/”shadow villain” stuff is stock nonsense. Not to mention I am seriously growing weary of these parallel/hidden world scenarios. They feel like such a lazy ass-pull. It’s sort of unavoidable for Wreck-It-Ralph, but “Me and My Shadow” is giving off the vibe of a very poor knockoff of The Matrix, minus the sci-fi elements.

      However, based on that synopsis, I think we can all conclude that the shadow world will be where all of the 2-D animation will take place. It will certainly look cool. Just seems like an excuse to have a 3-D world/2-D world gimmick without making much sense otherwise. Personally, I’d be much more interested in the shadow affecting Stanely Grubb’s world and the drama and comic potential surrounding it.

      Obviously that is just an early synopsis, and it could still be highly entertaining, but my expectations aren’t very high

      • It just goes to show that while geeks were the power minority of the late 90s and early 2000s, we Paranormal buffs are about to replace them ;)

        And if you don’t believe me, you might want to step up to my side the net, where stories of encounters with shadow people and black-eyed kids are pretty common.

    • Calm down.

      Let’s just say this is a rough pass. You have to wait until it has more details.

  • Larry

    Are you people seriously asking why the hero has to have a character arc? Why there has to be conflict? Do you really think Pinnochio doesn’t also follow a traditional Joseph Campbell hero’s journey?

    In any case, ignoring the commenters. This looks great. Ale Carloni is a mad genius — board artist AND animator. He’s conceived some of my favorite sequences (and probably yours, if you knew) in HTTYD and KFP. We should trust that he’ll make something great rather than debate vague ideas like whether movies have to have villains.

  • Ranzak

    Be it praise or criticism I find it silly how this one image is making such a racket.

    You got the egotistical white knights saying “you cartoonbrew users are too critical!”, the cynics, and me.

  • Hasn’t this story been done already? It’s like Dreamworks just stole the storyline from a five minute cartoon. I honestly don’t care for any movies from Dreamworks. “How to train your dragon” was SUCH a horrid movie I couldn’t even sit through it and I was watching it from the comfort of my own living room. Worst movie ever.

    P.S: This movie poster is unappealing to me and does not make me interested in watching the movie. I don’t even want to watch the movie,storyline sounds dumb.

    • Nice

      Thank you for that. I’ve never heard of anyone hating Dreamworks before, you’re so avant-garde.

      And thanks for backing up your argument for us, we wouldn’t want to encourage commenters to post anything with thought or class.

      • huh…I thought “The Room” was the best worst movie out there. And, is there a specific reason as to why we needed to know where you watched the movie? What is even more amazing, is that you haven’t even seen the movie itself, and at the slightest, you don’t even make any reasonable reason as to why hate DW so much. I guess disliking DreamWorks thing is so mainstream now, then I must be a hipster!

        How about when the movie comes out, actually watch it. You may like it , and even add it to your LoK series DVD sets in the future? ;) If not, then don’t sit in the comfort of your living room and watch it…it will save you money! Easy way of saving trouble of feeling disgruntled at home!

      • Nice and Some Girls, give Stefanie a break, she didn’t say anything wrong. She doesn’t have to explain herself if she didn’t like the movie or if she wants to say she doesn’t like Dreamworks. I don’t hate Dreamworks films, I like some of them, but lets not kid ourselves, they are regurgitating the same content like they always have in regards to story lines, character designs, themes etc. just like every other feature animation studio. Everyone is making the same movie over and over again. Just look at the character design of the guy in that poster. How many times have we seen that same character design of a nerd that has that same style of “cartoon giant oversized glasses”? There’s nothing at all remarkable about his design, it’s all been done before.

        It amazes me every time when people will complain about the poster for an animated feature, and then somebody comes along and says “why doesn’t everyone stop complaining and making judgements about the poster and wait till the actual movie comes out before making a judgement call?” Well, that would be true, except everyone knows from practically every animated feature that comes out now that we’re going to get the exact same thing. I wouldn’t blame people for being pissed off! Dreamworks, Disney, Pixar, Blue Sky…it’s like we’re all going to McDonalds for cheeseburger. Just give us something else for a change…a science fiction story, an adult drama, a story for children where every character isn’t suffering from ADHD.

        So yeah, I’m pissed off, and everyone annoyed with the poster for this film has every right to be pissed off too. Because for all those people telling us to “wait and reserve judgment”, what makes you think this movie is going to be different from any other animated film?

      • Daniel

        wow, would love you to tell joe moshier how unremarkable his designs are. I’m sure he can draw circles around you..

  • Jow

    Before Reading The Sypnosis: A Movie About A Guy And His Shadow?!? That’s How Bad Hollywood’s Gotten?!? This Is Gonna Suck!

    After Reading The Sypnosis: Oh. My. God. They Made A Movie About A Guy And His Shadow Seem….APPELING? *Dun, Dun, Duuuuuuuuuun!* The Story Is A Little Cheesy, But The Idea Of It Does Sound Good. This Is Gonna Rock!

    • Funkybat

      It sounds like a fun film with potential. However, the need to expand the premise out to a full-on “faction of evil shadows wants to take over the world” seems a little much. This idea and story is probably something that would fit best into a 20-30 minute short subject, maybe as part of a film composed of two or three such shorts a la “Ichabod and Mr. Toad.” It seems a shame that nothing like that gets made anymore, animated films are either 3-8 minutes long, or they become over an hour in length. I guess TV took over the “20-30 minute” niche.

      I personally would love to see the major studios do longer shorts, compiled into collections and released to theaters as features in-between their more traditional, big budget releases. Could be profitable if each short film only cost a quarter or less than what a full feature cost. i suppose the closest thing to this in modern times is the Pixar “Prep & Landing” specials.

      • A

        The reason why studios don’t to it is because it’s not cost effective.
        First of all your assumption of a quarter of the cost is simply wrong. the whole pre production and front end production is unaffected by length. Design, modeling, rigging, surfacing of characters etc.. would be exactly the same cost weather is a 3 hour movie or a 5 minute movie.
        Even if it was a quarter of the cost, however, which would make it is still over 25 mil. there is absolutely no box office market for it (which in turns is what strongly fuels the home video market).
        So the reason why studio don’t do it is because it’s equal to throwing away money for them.

        Pixar shorts trough the years have manly been funded by tech – development budget. they test their software on shorts and then use them on features. For the birds – non penetration software. Gery’s game – new cloth simulation softwares and so on.

  • that shadow has no crotch

  • Mark Dindal’s not involved any more??!! MAN that makes me sad… was really looking forward to seeing him do another film.

    Meanwhile, this still has an interesting concept and i am curious, though I expected it to look much different.

  • James

    Dreamworks is making this so I’m not supposed to like it. But then it’s got hand-drawn animation so I am supposed to like it. If it was Pixar, I could just say it was awesome either way…

    • Jess

      so true

    • If it were Pixar, folks wouldn’t be talking about the poster. Instead they’d be talking about the scandal around how the original director was removed and replaced with someone else.

      But since it’s Dreamworks – that’s barely part of the discussion.

      (Fun poster, btw. Don’t much care for the character design of the guy – but we’ll see how it looks in motion.)

      • A

        No idea what you are referring to.
        How much time was spent discussing the “scandal” of Jan being removed from Ratatouille? Or Brenda’s removal from Brave.

      • “How much time was spent discussing the “scandal” of Jan being removed from Ratatouille? Or Brenda’s removal from Brave.”

        A lot. Are you new here?

    • Guy

      Personally, I am looking forward to an incredible, avant-garde artistic experience from Dreamworks, creators of the Shrek series.

  • Judging by the poster, if I was Stanley, I’d live in dark forever not to ever see this ugly shadow of myself. Although, it might be more charming when animated, so I look forward to the first trailer anyway.

  • Manny

    I give a hug to this poster. You should do it to.

  • what a friendly-looking chap

  • wever

    Why are so many people claiming this shadow is ugly? It’s expressive, minimalistic flowing forms that only stress the core poses of the character. Think Aladdin. Is it because it looks too different when juxtaposed with the CG human? I really want to know.

    • Ranzak

      Theres maybe one person calling the shadow ugly.

      • wever

        More are saying how he has no crotch and the body proportions are weird.

      • Ranzak

        It is odd , but the posters should understand that shadows are hardly ever perfect in proportions.

  • I think the guy looks good. Not a fantastic design but not a bad one either as far as CGI goes. At least the pose tells something about his personality.

    I like the composition of the poster and the color of the wall.

    I think the face of the shadow looks great.

    My only problems would be that, like somebody else pointed out, the shadow has no crotch and the arms and hands look super-weird, especially the one that’s closer to us. Maybe they’re trying to play with some crazy perspective there, but it just feels weird an amateur, like if you’re trying to make a drawing in your computer and instead of polishing the details you give some kind of authomatic order that rounds up the crotch too high and distorts the hand and you call it a day.

    It does look a little flawed for a big budget movie, but I still think it’s a cool concept, a good composition for a poster and I think the movie has the potential to be pretty great. But you say Mark Dindal is no longer the director? I really like his style.

    • Joes

      “Not a fantastic design but not a bad one either as far as CGI goes. At least the pose tells something about his personality”

      Not really? All they’re doing is smiling. Not even an interesting smile either, just the most basic form of “happy.” It’s better than the smirk, but still lacking in character.

      He also looks like an extra from Cloudy with a Chance of Meatballs.

      • Ryoku75

        He looks like an extra from almost any CGI feature.

      • Well, I think the pose of the human character (especially what he does with his hands) shows he’s a shy, dorky kind of person, while the shadow looks more festive and fun, you can also see it in their different hair styles.

        I much prefer a character that looks like an extra from Cloudy than one that looks like a main character from Megamind.

  • A

    looks exiting.
    I can’t wait.

  • Ron

    This is good. It means I may live to see the inevitable day when we stop saying “traditional animation” or “CG animation” and go back to just calling it “animation.”

  • Coco

    Random thought: how can shadows have facial features?

    • wever

      How do fish talk, have eyelids and teeth, and swim in place, while looking for their son? I just take it as a case of Suspension of Disbelief, which animation is suited for. But maybe we’ll get some justification when the movie comes.

    • Joel

      That is just one of many, many liberties that can be taken in the wonderful world of cartoons and animation.

  • I don’t even know what to think about this poster. It doesn’t even make me excited to see a film like this, cause I know that the 2d animation is gunna be OVERSHADOWED by the CGI anyway.

  • Alissa

    To everyone complaining about proportions, have you ever actually gone outside? Shadow twist and morph with the lighting constantly. I’d be more annoyed if the shadow was a perfect copy of his human.

    Besides, I’d rather have non-human shadow creatures be ‘off, makes them more surreal. Like a reverse Uncanny-Valley or something.

    My concern is the overall design, getting Linguini-level boring vibes. Hopefully the shadow will get him a makeover after the hijack.

  • Joel

    I was initially not too hyped, but after thinking about it for a bit, I’m WAY too curious to see Dreamworks do 2-D animation to not see this movie. I’m not expecting this movie to be their best since “Kung Fu Panda” or “How to Train Your Dragon,” but I know nothing else but the premise and promotional image for this movie that will be released almost 2 years from now, so I have no grounds to judge that yet. Besides, Dreamworks has tons of great artists and animators at their studio, so at the least (though I’m not expecting JUST the least), the visuals have lots of potential for awesomeness.

  • Doesn’t that Shadow kinda resemble Mark Dindal?

  • andreas Wessel-Therhorn

    the usual moaning and criticizing by a bunch of people hiding behind nick names. have balls. put your name to you comments

    • J

      You only say that because you have an awesome name.