Disney’s Feast debuted yesterday to a raucous packed house at the Annecy International Animation Festival, alongside some never-before-seen clips from the studio’s next feature Big Hero 6. After its premiere, Feast’s director Patrick Osborne and production designer Jeff Turley delivered a presentation about the project’s conception and production techniques.
As suggested in the sparse teaser image that has been released for the film (above), the film uses some of the same non-photorealistic rendering techniques that were explored in the studio’s earlier Oscar-winning short Paperman, but the effect this time is more lush and immersive. Unlike Paperman, which relied heavily on character outlines, Feast explores an aggressive stylization, minimizing the exterior line and steeping itself in the possibilities of color, shape, and form. If you’ve ever looked at the concept art in an ‘art of’ book and wondered why the finished film couldn’t look like that, you’ll wonder no longer. This film is concept art come to life.