Akeytsu Wants To Change The Way You Rig And Animate Characters
A new software, Akeytsu, aims to make rigging and animation easier and faster for cg animators.
A new software, Akeytsu, aims to make rigging and animation easier and faster for cg animators.
Body Labs is creating technology that can predict and generate animation from videos and even single photographs.
The Art Directors Guild is debuting a new animation category.
A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.
A new tool automates the tedious task of secondary animation, like cloth and hair.
"The animation market is exploding worldwide," says Nigeria's culture minister, and he wants the country to be a part of it.
The Dallas-based independent commercial studio has released a three-minute teaser that combines 2d and 3d animation styles, and complex fluid simulations.
Limitless, made up of Pixar and Bungie alumni, is aiming for high-end - and interactive - characters in vr.
The animation test, intended to be a forerunner to a feature film project, was made in Blender and is inspired by a famous Dutch comic series.
Watch a free 45-minute video in which Oscar-nominated animation director Aaron Blaise reveals 7 essential steps to designing a character for animation.
Glassworks, Headless Productions, and MPC collaborated to create the stunning visual landscape in "A Monster Calls," opening wide in the U.S. today.
Coming soon to a screen near you: animation from Ghana.
A deep dive with researcher Paul Debevec, who has been pivotal in some of the biggest innovations in vfx, including photoreal digital characters.
Assets, effects, and environments from the real-time rendered "Adam" demo short from Unity can now be downloaded for personal use.
Ex-Pixar artist Chris Perry discusses his fast rigging and flexible rigging pipeline that he hopes to use on a CG TV series.
It takes a village of artists and technicians to create a sophisticated CGI character like Elliot the Dragon.
SIGGRAPH can be overwhelming, so here’s an animation and VFX-focused look at what not to miss in Anaheim.
In the new frontier of vr animation, basic film concepts like cutting and editing can become huge technical challenges.
Figuring out how to make the characters in "The Angry Birds Movie" look simple was a big challenge for Sony Imageworks.
An animation-specific roundup of panels, presentations, and other cartoon goodness at America's biggest pop culture festival.