Animator Sam Cabanac wrote down 31 lessons he learned while working on “Klaus” — then published them all online.
A video essay that explains how Pixar recreates the effects of real camerawork in its virtual worlds.
Three renowned animation filmmakers are teaching the program: Paul Bush, Ruth Lingford, and Gerd Gockell.
Are you looking to get some animation done in your hotel room? Finesse your script on the beach? Storyboard at Starbucks? L.A.-based artist Toniko Pantoja gives some tips on what tech you’ll need.
Disney veteran Marlon West explores one of the studio’s most enduring effects, and its influence on character animation.
The Virtual Production Field Guide provides an overview of “one of the biggest technology disruptors of the visual medium.”
The veteran voice actor reviews fans’ impressions of his characters, explaining his own methods in the process.
In a pair of video tutorials, veteran animator Jean-Denis Haas gives his views on what makes a killer animation reel.
A new initiative from South Africa’s Triggerfish aims to help young animators learn about the animation industry.
Why is the animation in “Paddington” so convincing? Animator Oswald Iten breaks down the film’s techniques.
How can young directors work most effectively with studio executives?
Launched last fall, the L.A. organization has grown to nearly 500 members.
The creator of “Courage the Cowardly Dog” is sharing insights into the creative process of his new independent film.
This half-hour breakdown helps to explain what sets apart the performances in “Spider-Verse” from other animated films.
A leading industry pro wants to teach animation to the masses through a new 2d animation course.
Hanazuki started out as a personal idea before becoming an international character brand.
Bidding and budgeting in vfx is a “dark art” to some – but it doesn’t have to be.
The concluding part of Cartoon Brew’s series on how to pitch animation projects.
Watch a deep dive into the mechanics of the animation in Rockstar’s blockbuster video game.