Know Your Indie Filmmaker: Gina Kamentsky
Kamentsky's camera-less, abstract pieces combine technical innovation with frequently absurd, comical, and saucy storylines.
Kamentsky's camera-less, abstract pieces combine technical innovation with frequently absurd, comical, and saucy storylines.
“I wanted to have evidence of [stop motion's imperfections]," says Selick. "I think the audience needs to work a little bit to make the magic real, but then the movie means more to them.”
Pavlátová’s films obsessively explore how language, boredom, sex, desire, and death inevitably mess up marriages and relationships.
'Unicorn Wars' producer Uniko has shadow-dropped a video game adaptation of Alberto Vázquez's latest feature.
Simard's multi-layered works eschew straightforward narratives and explore overlapping sensations wide open to interpretation.
The platform aims to be a space for short films where "the attention is from people who are purposely seeking out quality, rather than having it shoved towards them by an algorithm."
The video revisits several now-legendary vfx horror stories and suggests ways that a collapse of the industry may be avoided.
Ocker cleverly explores themes of peer pressure, loneliness, ethics, fear, and anxiety, while celebrating the differences in each of us.
Phillip’s bold, funny, and deeply personal works explore a mélange of characters as they skulk, slide, and scrape their way through life.
Watch the winners across four categories: Business, Comic, Education, and Youtuber.
Zaramella's diverse body of work includes technically adventurous films that use live action, drawings, clay, pixilation, paper puppets, human fingers, and all manner of other objects.
An animation artist by trade, Swarr now programs games for Gameboy Color in his free time.
This week’s subject is the L.A.-based Kangmin Kim, whose stop-motion films showcase striking design and innovative storytelling.
Xi Chen's cut-out films take a slow dive into personal stories in order to tackle larger societal and cultural issues in China.
In a new docuseries, creative teams at Riot and Fortiche recount how 'Arcane' went from pitch to series.
Pelstring's animation is akin to watching early 1980s television on a broken down portable tv set while ingesting a small dose of mescaline.
'Luck' director Peggy Holmes discusses the process of creating and developing Skydance Animation's first animated feature.
The scene also includes what was meant to have been Buzz and Izzy's first meeting.
Without the RISD, there would be no Superjail!, Avatar: The Last Airbender, or Family Guy.
The animatic, with full dialogue and music, offers a remarkable look behind the scenes of Tarkovsky's cancelled Popeye project.