Digital Humans In Real-time Are The Star In Neill Blomkamp’s Latest Short
Neill Blomkamp’s Oats Studios made a new short using Unity game engine.
Neill Blomkamp’s Oats Studios made a new short using Unity game engine.
The ASIFA-Hollywood Annie Awards love Disney.
"Prince Ivandoe" is only the second Cartoon Network original series created in Europe, and the first in Denmark. The show's creators spoke with us about their experience.
An explanation of light field rendering and how it can help animators with immersive vr filmmaking.
Here's the animated features competing for an Oscar this year.
Details about a new studio and its first project, "One Small Step."
A chat with the star and producer of the new Adult Swim series "The Jellies."
Peter Monga shares the lessons he’s learned creating "Morgan Lives in a Rocket House" on his own with the Unreal game engine.
John Lasseter and Ed Catmull hosted Chinese animation creators in Burbank at the Disney-China Animation Exchange Program.
Studios like Tonko House and Gigglebug are discovering the benefits of TVPaint for series production.
"Zafari'"director David Dozoretz on how his animated tv series is using real-time rendering - and the new possibilities that tv creators have with real-time rendered CG series.
The future is a scary place…
Oats Studios isn't just creating fresh new content, they're creating a fresh and new approach to the process of making vfx-driven films.
"Cars 3" opened more poorly than the other two films in the Disney-Pixar-franchise, but it's still a big winner for Disney.
"The whole point of the studio is to just do what we want," says Neill Blomkamp, director of films like "District 9," "Elysium," and "Chappie."
How do you create an animated short from concept through completion? The process has rarely been as extensively documented as in this making-of piece by filmmaker Sean Buckelew.
Pixar has launched a new internal unit dedicated to experimental storytelling and creating shorts without executive oversight.
Disney gets a show from one of the most talented cartoonists in today's animation biz.
The future of Nick is more than just tv cartoons — it's also real-time rendering, VR/AR/MR, and artificial intelligence.
Pixar is pushing photorealism in cartoons to a new level with "Cars 3."