Long-Lost ‘Kingdom Hearts’ Pilot Animatic Posted Online By Director Seth Kearsley
In an accompanying video, Kearsley described the development of the pilot, what went wrong, and if he'd return to make the series today.
In an accompanying video, Kearsley described the development of the pilot, what went wrong, and if he'd return to make the series today.
Paris-based vfx-animation company Hecat has joined Mexican's Ocelotl Co and Brazil's Origem on the feature.
Soon, everyone will have access to the same rendering software used on 'The Bad Guys' and 'Puss in Boots: The Last Wish.'
Picchu writer-director Amaru Zeas highlights the educational challenges and beauty of his native Ecuador.
China is releasing animated features at breakneck speed.
Dan Ojari and Mikey Please explain how they made their seasonal short at the storied stop-motion studio.
FuzzyPixel producer Jen Dahlman explains how the cloud can help streamline animation production.
The compositing tool was used in every shot in the film — the first fully cg feature from the fabled Japanese studio.
"You have more control over the scope of the animation process," says Mik Kirchheiner of animating directly with a tablet.
Work smarter and faster in Maya - discover the essential toolset used by animators at feature film and AAA-game studios.
In today’s animation industry, which is growing and evolving at warp speed, 50 years seems like a geological age. When Nelvana …
Joanna Quinn's new film "Affairs of the Art" took years to make, but that was a reward in itself: "It was like an extended college, and I felt I was learning new things about animation, drawing, and direction all the time."
Amid the delirium of remote working, four Disney animators found a way to bring their toilet paper to life.
Warnermedia Kids and Family has come up with a multi-pronged approach to take on Netflix, Disney, Youtube, and Nickelodeon in the highly competitive kids' space.
Ruthie Harrison and Richie Ward reflect on the opportunities MECA has given them to make art and present it to the world.
Welcome to our new series, in which industry artists and filmmakers speak about their favorite tool they used on a recent project.
By the midway point, "A New Age" is shaping up as an enjoyable social satire. But the current logic of Hollywood animation writing dictates that this is not enough.
We speak to finalists in this year's pitching contest about the benefits and challenges of creating animated IP in the region.
"The sprawling story seems to touch on almost every aspect of human life," says Long. "I found it overwhelming and strangely addictive."
We speak to four studios about what it takes — and what it costs — to make cg visuals for theme park rides.