Navigating VR Animation Production: Patrick Osborne And His Team On Creating ‘Pearl’
In the new frontier of vr animation, basic film concepts like cutting and editing can become huge technical challenges.
In the new frontier of vr animation, basic film concepts like cutting and editing can become huge technical challenges.
Cartoon Brew presents the Internet world premiere of "Symphony of Two Minds," a CG short unlike any you've seen before.
The new subscription-site Craft aims to become an "ever-evolving interactive art-of book" for your favorite animation projects.
Rémi Chayé's unique hand-drawn feature is earning plenty of accolades, but finding an audience isn't easy.
Acting instructor Ed Hooks explores the animated performances of this year's five feature animation nominees.
As millennials abandon TV viewing and gravitate to mobile and online consumption, traditional TV studios are scrambling to adapt to the viewing habits of young viewers.
Steve Cutts may not be a household name, but his viral films got him the gig of a lifetime.
From low wages to concussions, producing a crowdfunded indie animated series isn't a job for the faint of heart.
One of the most original voices in contemporary stop motion talks about his work with us.
We explore how the Pegbarians have built a career out of balancing commissioned and original work with (or around) YouTube’s monetization system.
Selling your own project is not easy, but it's possible. Here are some tips to take your animation pitch to the next level.
We spoke with Martino about merging the worlds of 2D and 3D animation, and why a Charlie Brown who is actually recognized and praised isn't much of a stretch for Schulz.
The outspoken animation legend speaks with Cartoon Brew about his new film "The Last Days of Coney Island" and other topics.
The former Disney animator speaks about the challenges of creating an international co-production spanning more than a half-dozen countries, numerous visual styles, and almost a decade of production time.
In a wide-ranging conversation, Genndy Tartakovsky talks to Cartoon Brew about the challenges of making "Hotel Transylvania 2" and what he's trying to do next.
Interactive, immersive animation experiences are now a reality.
Disneyland and animation have gone hand-in-hand for 60 years now.
An animation-specific roundup of panels, presentations, and other cartoon goodness at America's biggest pop culture festival.
Remastered with two new scenes, Brad Bird's animated masterpiece of war and peace is returning for a very limited engagement.
Illumination Entertainment's founder admits he has no idea what's in store for the future of animation, but it will probably arrive online in short-form.