With “Alita: Battle Angel” poised for release, we take a look at the state of play in photorealistic cg humans.
Cartoon Brew makes sense of the virtual production phenomenon, and provides resources that filmmakers can use to start experimenting with virtual production techniques.
“Crow: The Legend” sees the studio mix story narrative and interaction in a big way.
When his relationship ends, Finn finds himself lost in a mysterious land, paralyzed by the fear of moving on.
We talk to Studio2 Animation Lab about translating their popular “Barkley and Friends” property into a children’s vr series.
Disney created a series of three animated shorts using real-time rendering technology.
A look at how e.d. films in Montreal has adopted the Unity game engine for animated filmmaking, and even developed its own real-time tools.