The artists behind the Oscar frontrunner have described their creative process in a range of interviews. We’ve compiled their most insightful comments.
Ever wondered about all the steps involved in producing a 2d animated tv series?
Director Jérémy Clapin walks us through the making of his new feature “I Lost My Body.”
Matt Williames talks us through the special appeal and unprecedented challenges of working on Sergio Pablos’s “Klaus.”
Director Simón Wilches-Castro explains what inspired the eye-popping design of his film, which updates the classic story for our age of disillusion.
The showrunners of three series — “Puffin Rock,” “Moominvalley,” and “Cupcake & Dino: General Services” — told us what helped them make the first season of their shows.
In her autobiographical film, Regina Pessoa expands her repertoire, introducing object animation and wall drawings alongside hand-drawn animation.
Marza Animation Planet converted Flash animation to Maya for organic water effects in their latest short film.
Canadian animator Chris Dainty walks us through the complex production process of his new NFB short.
JonJon made an animated director’s commentary to explain how he creates commissioned animation projects on tight deadlines.
How the Blender team made a main character for their latest short film.
The concluding part of Cartoon Brew’s series on how to pitch animation projects.
In part 3 of our exclusive series about how to pitch and sell an animated series, we offer tips for building trust with your audience.
In part 2 of our exclusive series about how to pitch and sell an animated series, we offer tips for communicating ideas clearly.
Practical advice for creating and delivering a killer animation pitch.
Animation supervisor Alan Hawkins shares animation secrets behind Blobby, Count Dracula’s bat transformations, and the Kraken.
In just ten minutes, L.A. artist Toniko Pantoja walks you through everything you need to know about creating an industry-worthy story portfolio for feature and tv animation.
Advice from one of L.A.’s most respected character designers.
A lesson in Cubism…