Weta FX Opens Offices In Vancouver, Its First Studio Outside Of New Zealand
The studio has an initial staff of 75 artists, with plans to expand before the end of the year.
The studio has an initial staff of 75 artists, with plans to expand before the end of the year.
Unity’s acquisition of Weta Digital could be a game-changing moment in the vfx industry.
The British inventor-and-dog duo’s first ar adventure is due to launch in mid-January.
A preview of the world’s second-largest international animation festival, starting this Wednesday in Ottawa, Canada.
A look at the steps involved in “Ready Player One”’s virtual production paradigm.
The Apple iPhone X is turning out to be a much more powerful tool for animation artists than anyone could have imagined.
Neill Blomkamp’s Oats Studios made a new short using Unity game engine.
Faceware’s markerless motion capture tech is now available for character and avatar animation software iClone 7.
The French production is the first television animated series made with the Unity game engine.
Former Pixar artist Neth Nom explains why he used the game engine Unity to render his new short film.
Assets, effects, and environments from the real-time rendered “Adam” demo short from Unity can now be downloaded for personal use.