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#Unity

Unity Epic Unity Epic

Unity, Epic Partner To Open ‘Fortnite’ To Unity Games And Expand Unreal Support

Unity and Epic Games team up to bring Unity-built games into ‘Fortnite’ and expand cross-platform tools, giving developers wider reach and flexibility.

By Jamie Lang | 2 weeks ago

Animation Industry Layoff Tracker Animation Industry Layoff Tracker

2024 Animation Industry Layoff Tracker

Tracking layoffs across the animation, vfx, and gaming industries.

By Jamie Lang | 2 years ago

Unity

Unity Software Laying Off 1,800 Employees, Around A Quarter Of Its Workforce

This is the fourth round of layoffs at Unity since July 2022, and will affect “all teams, regions, and areas of the business.”

By Jamie Lang | 2 years ago

Avatar: The Way of Water

Unity Software Laying Off 265 Employees From Its Unity Weta Tools Division

Unity purchased Weta’s tools, pipeline technology, and 275 engineering staff for $1.625 billion less than two years ago.

By Jamie Lang | 2 years ago

John Riccitiello

Unity CEO John Riccitiello Retires Amid Pricing Model Controversy

Unity is under fire for unpopular changes to how game devs will be charged and retroactively changing its TOS.

By Jamie Lang | 2 years ago

The Sea Beast

Unity To Unveil Its Unity Weta Tools Division At SIGGRAPH 2023

One discission will focus on challenges involved in creating the characters of ‘The Sea Beast,’ and how they were overcome using Ziva VFX.

By Jamie Lang | 2 years ago

Destiny 2

Report: 2022 Was The Second-Best Year Ever For Gaming Investment, Mergers, and Acquisitions, And 2023 Could Be Even Better

After two strong years back-to-back, the gaming industry could be looking at a historic 2023 if Microsoft gets its way.

By Jamie Lang | 3 years ago

Shang Chi Weta

Weta FX Opens Offices In Vancouver, Its First Studio Outside Of New Zealand

The studio has an initial staff of 75 artists, with plans to expand before the end of the year.

By Jamie Lang | 4 years ago

Weta Digital

You Can Soon Start Producing Weta-Quality VFX From Home

Unity’s acquisition of Weta Digital could be a game-changing moment in the vfx industry.

By Amid Amidi | 4 years ago

"Wallace & Gromit: The Big Fix Up"

How Wallace And Gromit Transitioned To Augmented Reality For ‘The Big Fix Up’ (Interview)

The British inventor-and-dog duo’s first ar adventure is due to launch in mid-January.

By Alex Dudok de Wit | 5 years ago

2018 Ottawa International Animation Festival Preview

A preview of the world’s second-largest international animation festival, starting this Wednesday in Ottawa, Canada.

By Amid Amidi | 7 years ago

How ‘Ready Player One’ Combined Virtual Production And Motion Capture Tools To Create Digital Characters

A look at the steps involved in “Ready Player One”’s virtual production paradigm.

By Ian Failes | 8 years ago

See The Results Of This Animator’s Homemade Motion Capture System Using iPhone X

The Apple iPhone X is turning out to be a much more powerful tool for animation artists than anyone could have imagined.

By Amid Amidi | 8 years ago

Digital Humans In Real-time Are The Star In Neill Blomkamp’s Latest Short

Neill Blomkamp’s Oats Studios made a new short using Unity game engine.

By Ian Failes | 8 years ago

iClone 7 Introduces Markerless Facial Capture Tech

Faceware’s markerless motion capture tech is now available for character and avatar animation software iClone 7.

By Ian Failes | 8 years ago

Behind The Scenes of ‘Mr. Carton’: The Animated Series Made With a Game Engine

The French production is the first television animated series made with the Unity game engine.

By Ian Failes | 9 years ago

The Animated Short ‘Sonder’ Chose An Unconventional Rendering Solution: Unity

Former Pixar artist Neth Nom explains why he used the game engine Unity to render his new short film.

By Ian Failes | 9 years ago

Unity Has Released Rigged Characters and Environment Art Assets from ‘Adam’

Assets, effects, and environments from the real-time rendered “Adam” demo short from Unity can now be downloaded for personal use.

By Ian Failes | 9 years ago

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