Some of the best, funniest, and downright weirdest films on the animated shorts circuit are now available to view for free online.
Animelog’s lineup will include shows by Studio Ghibli founders Hayao Miyazaki and Isao Takahata.
Take breaks. Record yourself working. Make your deadlines public. And turn off the internet!
Harvey Newman tells animators looking to enter the video game industry what to do — and what to avoid doing.
The first few episodes of this animated documentary are now online. We speak to co-director Ed Bell.
You know you’ve created a popular cartoon character when fans turn up at your studio asking to meet her.
Calderon’s Youtube channel Surviving Animation is a goldmine of tips on the business side of things.
What style has Glen Keane gone for in his first feature? Industry artist Kim Allen takes a look on his Youtube channel.
What does it take to land a solid punch in animation?
Youtube’s Rebeltaxi looks back at the goofy fighting series, an early example of how clay modeling could be used in video games.
Arthur van Merwijk started making “Morphle” by himself. Now, it’s a global entertainment brand with millions of Youtube subscribers and billions of views.
The Korean Youtube series “Arpo” is its latest pick-up.
How do the animated short film channels on Youtube work? Cartoon Brew speaks to one of them, as well as filmmakers who have gone down this route.
Thanks to Youtube’s new implementation of U.S. law, animators may be at risk of losing most of their revenue from the video hosting site.
In 2017, John Morena set out to make 52 shorts in a year. The animator talks to Cartoon Brew about the one-of-a-kind project that is “Area 52.”
Three top creators reveal the secrets of developing successful Youtube animation channels.
The program is described as “an experimental storytelling initiative that welcomes new creative voices at Pixar Animation Studios to share their stories.”
Hanazuki started out as a personal idea before becoming an international character brand.
Youtube continues to make a push into adult animation programming.