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TAG FOR “CGI”Cartoon Brew's home for up-to-the-minute, unedited announcements and press releases direct from industry sources.
September 20, 2010 2:59 pm
I posted the trailer to “Salesman Pete and the Amazing Stone from Outer Space!” last June. The entire film is now online. It’s directed by Anthony Vivien, Marc Bouyer, and Max Loubaresse, who dropped out of the French animation school Supinfocom to produce this film. The short is basically an extended chase scene, which is a common theme in many contemporary French student films, and unfortunately it lost my attention a quarter of the way through, but I do appreciate their aesthetic accomplishment. These guys approach computer animation with an illustrative sensibility, and in the service of engaging personality animation and storytelling, their style could be something amazing to watch. Learn more about their film at SalesmanBuck.com. 30 Comments » posted in CGI, Shorts, Salesman Pete September 20, 2010 7:00 am
Someone posted a rare 1998 cgi test film for an unmade Roger Rabbit 2. If anyone has any background info on this piece, I’d like to hear about it: UPDATE: Eric Goldberg, who directed this piece, writes in the comments:
(Thanks, Matthew Gaastra) 107 Comments » posted in CGI, Disney, Roger Rabbit September 17, 2010 5:03 pm
I’ve never written a post fully expressing my appreciation for the Taiwanese animators at Next Media Animation who create news segments like the one above, but I’ve been fixated by their work since they made a splash last year with their reportage of Tiger Woods. Using the most basic CG models and animation style, they’ve developed a take no prisoners series of animated political cartoons with a sharp outsider’s point of view on American and global politics. Not every one of them is a homerun, but that is to be expected considering that they often produce two minutes of animation on a three-day turnaround to keep aligned with news cycles. Looking beyond the simplistic, crudely rendered imagery (I like to call it honest CGI), there is plenty of creativity evident in their work. They pepper their films with visual metaphors and symbolism to make them understandable in any language, and they take storytelling liberties that are possible only in a graphic medium like animation. The work that NMA produces has been improving throughout this year, and they get my praise for being among the funniest and most creative computer animated projects currently in production. UPDATE:: Brew reader Johnnn points out this article in the latest issue of Wired about Next Media Animation. Haven’t read it yet, but it appears to be quite in-depth. 15 Comments » posted in CGI, Next Media Animation September 17, 2010 12:05 am
CG has been imitating stop-motion for years, but this spot from Buck, the bicoastal (NY & LA) design and animation studio, had me fooled. It perfectly captures the fun of clay-animation. Directed By: Buck 9 Comments » posted in Advertising, CGI, Buck September 15, 2010 5:12 pm
Interface designers BERG used iPads to create an ingenious experiment that combines the device with photography and animation. After building CG models of a typeface, they rendered a sequence of cross sections of the letters—think David Daniels’ strata-cut animation technique adapted to CG. Now, the strata-cut technique wouldn’t typically work in CGI because the calculated precision of the computer disallows spontaneity, but BERG solved that by playing back the sequences on the iPad while dragging it through space to extrude the animation into physical space. Each frame of the film, which is subject to the effects of natural human movement, is a long photographic exposure of three to six seconds. There’s more information about its making on BERG’s blog and behind-the-scenes photos are posted on Flickr. More than anything, this experiment by BERG is a fine example of environmental animation that breaks the confines of animation’s traditionally flat and square image frame. It points to a day that is not too far off when animation will play a vital role in the real world. Imagine being in an office lobby, and depending on where you’re standing in the lobby, you’d see a different kind of animation superimposed over the physical space to guide you around. Animation need not be restricted to a passive filmic experience, and interacting with animation in our everday lives is within reach as BERG has so cleverly hinted at in this piece. (Thanks, Dave Follett) 14 Comments » posted in CGI, Berg, iPad September 15, 2010 5:00 pm
The shape of things to come? Let’s hope not – an ad for McDonald’s from France: (Thanks, Kurtis Findlay) 47 Comments » posted in CGI, Looney Tunes, McDonalds September 10, 2010 12:05 am
Nicely done test piece for a proposed feature by Headless Studios and Six Birds Productions in Barcelona. (Thanks, Mike Stanfill) 18 Comments » posted in CGI, Feature Film September 2, 2010 8:40 am
Animation historian Harvey Deneroff writes perceptively about animation past and present, and not so long ago, he wrote something about computer animation that caught my attention and which helps to explain the ever-increasing complexity of animation imagery. He calls it “Deneroff’s Law”:
He explores “Deneroff’s Law” in much greater depth and gives it historical context on his blog which I recommend reading. |
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