Jorgen Klubien lives a double life: he’s an animation artist in the United States and a pop singer in Denmark.
Shocking details of wage-theft conspiracy emerge in a class action lawsuit filed against DreamWorks, Disney, Pixar, Lucasfilm, Digital Domain 3.0, Sony Pictures Imageworks and others.
As part of their website redesign, the “New Yorker” has made every article they’ve published since 2007 available for free on their website, including some animation-related pieces.
Comic artist Mike Mignola created this poster for the upcoming Pixar TV special “Toy Story That Time Forgot” that will air on ABC this winter.
The first rendered image from Pixar’s new short Lava” was published today in the “LA Times.”
Pixar and Disney Animation president Ed Catmull has always had a reputation as a decent person, but newly revealed court documents show that he’s been working against the interests of Pixar’s employees for years, as well as trying to hurt other studios who didn’t play by his rules.
Tech site Pando Daily has been providing amazing coverage of the Department of Justice antitrust invesigation and subsequent class action lawsuits over wage-fixing amongst Silicon Valley tech companies and animation studios.
Pixar has announced their latest short film, “Lava,” directed by James Ford Murphy, a studio veteran who has animated on the company’s films since “A Bug’s Life.”
Pixar’s “Finding Nemo” told of a touching bond between a clownfish father and son. But according to this fascinating excerpt from Stephen R. Palumbi and Anthony R. Palumbi’s new book “The Extreme Life of the Sea”, “Finding Nemo” director Andrew Stanton bypassed the most intriguing trait of clownfish, which is that they can change their sex. Had Pixar stayed true to clownfish biology, they would have ended up with a quite different story.
This is a rare demo of Pixar’s proprietary animation system called Presto. The program was written originally for “Brave” and is being used on all of the studio’s upcoming films. It offers animators a deep level of control within a real-time, interactive environment.