Peter Monga shares the lessons he’s learned creating “Morgan Lives in a Rocket House” on his own with the Unreal game engine.
With Animojis, Apple brings augmented reality to the masses.
For a filmmaker, working in vr is like chopping off someone’s legs and telling them to run, says “Son of Jaguar” director Jorge Gutierrez.
Real-time tools are giving animation and vfx creators more flexibility in generating cg worlds and characters.
Disney is exploring a new way to automate speech animation with computers.
A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.
The future of Nick is more than just tv cartoons — it’s also real-time rendering, VR/AR/MR, and artificial intelligence.
The French production is the first television animated series made with the Unity game engine.
Former Pixar artist Neth Nom explains why he used the game engine Unity to render his new short film.
Assets, effects, and environments from the real-time rendered “Adam” demo short from Unity can now be downloaded for personal use.