The School of Visual Arts in New York City is offering a peek at some of its outstanding in-progress thesis projects from the school’s various animation-driven departments.
Cartoon Brew Connect
The artistic director of Minnow Mountain, the studio that produced the rotoscoping for the Amazon series “Undone,” runs through the advantages of TVPaint.
The plug-in for Reallusion’s Character Creator software lets users generate 3d animated digital humans from a single photo.
Matthew A. Cherry talks about the journey of making his Oscar-nominated short “Hair Love,” produced in a Toon Boom Harmony pipeline.
When it comes to making icy peaks look real, the landscape team took pains to get it right.
Learn about the wide variety of careers taken up by alumni of School of Visual Arts’s animation, computer arts, and vfx courses.
For anyone who’s wanted to learn Houdini, but doesn’t know where to begin, The Animation Workshop has the perfect training course for you.
The winners have been announced for the 2019 “Animation At Work” Contest for films that use Reallusion’s Cartoon Animator software.
Howard Vause documents his journey from media arts to animation director, and how he used Cartoon Animator to create his first professional animated short.
Students from the School of Visual Arts talk about the lessons they learned from their summer internships in the animation industry.
“The Realm Beyond Reason” brings hand-drawn comic illustrations to life using Adobe Character Animator.
Learn about how the School of Visual Arts in New York City is growing its presence at major animation/vfx events like Annecy and Siggraph.
Mark May 30th on your calendars!
Apply for the ANIDOX:VR award recognizing excellence in factual and visual storytelling in VR and emerging media formats.
While traditional study can be effective for some, an online animation/vfx/game design school offers students the freedom and flexibility to study in a way that works for them.
An in-depth look at the useful new features packed into the latest version of the 2d animation studio software of Cartoon Animator 4, releasing in April.
Adam Fisher, veteran stop motion animator and Assistant Professor of Animation and Game Art at Maine College of Art, offers these tips for strengthening character animation performances.
As we head into 2019, the School of Visual Arts in New York City offers a sneak peek at some of its outstanding in-progress thesis projects.
Make your animation production pipeline more efficient and affordable than ever with Simple Animation’s hybrid cloud.
Animator David Arandle offers a preview of the powerful and time-saving features in the upcoming release of Cartoon Animator 4.