The Art Of ‘In Your Dreams’ Portfolio: Tracing The Visual Development Of Netflix’s Family Gem (EXCLUSIVE)
Production designer Steve Pilcher discusses the artistic decisions, collaborators, and design structure that shaped the film’s dream worlds.
Production designer Steve Pilcher discusses the artistic decisions, collaborators, and design structure that shaped the film’s dream worlds.
Published by Nucleus, the digital version is available now, with preorders going live on January 1 and fulfillment beginning on February 1.
Animator David Soren turns his experience with Crohn’s disease into a powerful middle-grade story that shows how creativity can confront invisible illness.
Explore Richard Williams’ legendary life and career in the new book ‘Adventures in Animation,’ featuring exclusive artwork and untold stories.
‘The Real Ghostbusters: A Visual History’ will release in July from Dark Horse Comics.
Kroyer has documented his trailblazing animation career in a new memoir.
Coming soon: ‘If It Ain’t Fun, To Hell With It! Ward Kimball’s Adventures in Disney, Jazz, Trains, and the Avant-Garde’
For three days only, ‘The Art and Making of Arcane’ book is available for free online viewing.
The books will adapted as animated or live-action properties for both film and television.
Available online or as a download, ‘Drawing for Nothing’ currently features assets from 12 canceled or troubled films but could one day include hundreds of titles.
Production designer Aidan Sugano spoke with us about the film’s bumpy development, his role on the film, and putting together the book.
Former Lightstorm Entertainment president of franchise development Kathy Franklin will serve as Hidden Pigeon’s first CEO.
Each year on January 1, thousands of films, books, and musical compositions become available for free public use.
Louis Jacobée of Éditions Gallimard explains the creative and strategic virtues of writing a book, comic, or graphic novel before turning it into an animation project.
The Disney workers’ strike of 1941 changed animation forever, and Friedman’s book tells the whole story for the first time.
Talking Editing With ‘Making The Cut At Pixar’ Authors Bill Kinder And Bobbie O’Steen.
The Animation Field Guide is a detailed how-to manual in the techniques of creating animation in real-time using Unreal Engine.
Check out the words and artwork that went into “Luca,” “Encanto,” “Raya and the Last Dragon,” and “The Mitchells vs. the Machines.”
As have many other books, films, compositions, and a trove of around 400,000 sound recordings.
A pivotal event in animation history, a memoir from an industry legend, and a how-to book on a little-discussed part of the feature animation filmmaking process…