Netflix Has Released A 358-Page Multimedia Art Of Book For ‘Nimona’ – Exclusive
Production designer Aidan Sugano spoke with us about the film's bumpy development, his role on the film, and putting together the book.
Production designer Aidan Sugano spoke with us about the film's bumpy development, his role on the film, and putting together the book.
Bristol-based animator Christopher Meyer-White explains why he used Cartoon Animator 5 for his show 'Polly and Parrot.'
He's directed some of Disney's most beloved films of the modern era, but making I'm Hip required John Musker to do something he hadn't done regularly in the last 40 years: animate.
See the art that helped define the visual styles of this year's five Oscar-nominated animated shorts.
Toma Creators founder José "Zez" Vaz discusses Reallusion's Pitch & Produce program and what Cartoon Animator 5 brings to the production process.
These standout features from 2022 deserve a close look from Oscar voters.
SVA alumni discuss life after graduation, and why so many have returned to teach at their alma mater.
Cartoon Animator 5 (CTA5) has launched with several crucial features introduced to level the playing field for amateur and professional artists alike.
In the works for more than a decade, 'Lost Ollie's journey to the screen is nearly as epic as that of its floppy-eared hero.
Buck art director Helena Dong explains how she created an augmented reality exhibit for Takashi Murakami's work at The Broad in Los Angeles.
Previews of three upcoming anime standouts from this year's Crunchyroll Expo.
Dutch artist Jasper Hesseling used iClone to model and animate a 3d Jessica Rabbit in just two weeks.
The studio has an initial staff of 75 artists, with plans to expand before the end of the year.
Linklater's film is rooted in both memory and fantasy, or as the director puts it, "the memory of a fantasy."
Three alumni-turned-teachers explain what they enjoy about their work with the school.
The Mercury Filmworks animator tells us how he made his film using Toon Boom Harmony Premium.
We asked the directors of this year's 15 shortlisted shorts how they came up with their styles and techniques.
Students discuss the illuminating panels, workshops, and other events they have organized in recent months.
Unity's acquisition of Weta Digital could be a game-changing moment in the vfx industry.
Dan Ojari and Mikey Please explain how they made their seasonal short at the storied stop-motion studio.