Toxic Labor Practices At Mill Film Led A VFX Worker To Suicide, Co-Workers Allege
Eighty-hour workweeks, humiliation by bosses, and a "deeply disturbing" contract are among the factors that some say drove one vfx worker to suicide.
Eighty-hour workweeks, humiliation by bosses, and a "deeply disturbing" contract are among the factors that some say drove one vfx worker to suicide.
Cinemas floundered in the West while the box office rebounded in the East. Then there's Quibi…
As part of the restructuring, Cartoon Network boss Tom Ascheim says that the brand will "not always be cartoons."
We speak to four studios about what it takes — and what it costs — to make cg visuals for theme park rides.
"Demon Slayer" has grossed more than $100 million in ten days. "Over the Moon" managed only $582,000 in its first weekend.
The new studio is creatively led by Brad Lewis, a veteran of Pixar and Dreamworks.
The division will produce and distribute “coveted anime series” both in Japan and globally.
"Covid accelerated the rate at which we made this transition," said CEO Bob Chapek, "but [it] was going to happen anyway."
The company is shifting the film's release to Disney+.
Sofia Coppola, Clint Eastwood, Wes Anderson, and Richard Linklater are among the signatories of a letter to Capitol Hill.
Release date reshuffles, a "Lion King" sequel, a new studio from Don Bluth, and more…
Warner Bros. Spain has announced plans to invest in or produce 8–10 features a year in the country — both live action and animation.
The changes come as the company launches an initiative to grow its presence in the kids, family, and young adult sphere.
Rumors are flying that "Soul" might be the next animated feature to abandon its U.S. theatrical release.
The Academy Museum revealed news details today about its inaugural Hayao Miyazaki exhibit.
Angry reactions on Twitter have caused Nick Jr. to pull the premiere of an upcoming animated series.
Naito has overseen the running of Nickelodeon's animation business since 2018.
She worked as a visual development artist, character designer, and story artist on most of Disney's 2d features of the 1990s.
Unsettled studios, inclusivity milestones, a controversial "Ren & Stimpy" reboot, and much more…
"In some ways, being remote on a large production has probably protected me by having fewer daily interactions and distractions," says Nathan Love's Joe Burrascano.