‘Adventure Time’ Crew Reflects On End of Series: “It’s A Special Thing, I Think”
Now that Cartoon Network has announced the end of "Adventure Time," the show's artists reflect on the impact it had on their lives and careers.
Now that Cartoon Network has announced the end of "Adventure Time," the show's artists reflect on the impact it had on their lives and careers.
Annecy artistic director Marcel Jean examines the Ottawa grand prize-winning film "Inherent Obligations."
Making an independent animated short is hard. But what if you had the power of Pixar’s animation toolset and renderfarm behind you?
The annual mega-animation festival is happening in a few weeks, and we're here to help guide you through it.
"Dragonheart," released twenty years ago this week, was a live-action film that had one of the first digital characters you could believe in. We talk to the ILM artists who created it.
The gaming platform Steam is growing its library of animated features.
Moonbot created a short about a fridge that has been viewed millions of times.
Cartoon Brew reports from Germany's digital art conference FMX.
Dreamworks Animation CEO recently said his company is "in the toilet," but he seems to be doing fine himself.
Bastien Dubois talks to Cartoon Brew about the challenges of transitioning from an indie filmmaker to a TV series creator.
The studio won an Oscar this year for its vfx work on "Ex Machina."
The online streaming service will debut the film on its service later this year.
Frank Braxton broke animation's color barrier in the early-1950s, changing the animation industry forever.
Steve Cutts may not be a household name, but his viral films got him the gig of a lifetime.
A distinctive hand-drawn action-adventure film is headed to the United States.
Take a few minutes to understand the lawsuit that industry artists have filed against the big American studios and why it matters.
The tenth time's the charm for Blue Sky Studios.
Adobe's new Animate CC is making strides to be more animator-friendly, but is it too little, too late?
"Klaus," a hand-drawn all-ages holiday comedy, is anticipating a 2019 release.
With the backing of major corporations like Disney and the Chinese government, virtual reality start-up Jaunt is now one of the most well funded companies in VR content creation.t