Five Highlights From Mexico’s Pixelatl, Starting Next Week
From A-list masterclasses to historic short film screenings, there’s a lot to see and do at Pixelatl 2023.
From A-list masterclasses to historic short film screenings, there’s a lot to see and do at Pixelatl 2023.
The San Sebastián screening will mark the film's European debut and only the second time an animated feature has opened the festival.
Hasbro Entertainment has appointed a trio of former eOne bosses to lead its film, tv, animation, and digital media businesses.
The latest Turtles flick is nearing $100M grossed globally with a number of major market debuts still to come.
The major delay has created some interesting timeline possibilities and dropped the Emmys smack in the middle of the winter awards season.
Pixar's president offers some good reasons for why 'Elemental' cost $200 million to produce.
WIA president Marge Dean also published an open letter addressing the current state of the animation industry.
We caught up with Gair ahead of the film's North American premiere at at the Portland Festival of Cinema, Animation & Technology.
Animation production isn't being impacted by the SAG strike as strongly as live action.
This year’s lineup features 44 projects from 25 countries totaling more than 21 hours of interactive media.
Sixty-six workers from WBA and 22 from CN have asked Warner Bros. Discovery bosses to voluntarily recognize their bargaining unit.
The period drama is expected to premiere later this year.
Cartoon Brew started in L.A. nearly 20 years ago – and now we're back!
Toon City Vancouver will specialize in both traditional and digital services, with an eye towards co-production opportunities.
'Nimona' more than doubled its viewership from its first appearance in the rankings.
Over $160,000 in grants are being given to projects that make use of new technological tools for animation or open-source software.
The building was home to dozens of Cartoon Network productions.
Over the past decade Parton has built a life in the U.S., but without a green card it's still not quite home.
The company owns 138 internal game development studios and employs 16,600 workers in more than 40 countries.
The decision, made in the middle of a writers' strike focused largely on the use of AI, has artists speaking out.