Short Pick Of The Day: ‘Utopia’ by Optical Arts
A journey through an imaginary Mausoleum in Chandigarh, Le Corbusier’s modernist city in Northern India.
A journey through an imaginary Mausoleum in Chandigarh, Le Corbusier’s modernist city in Northern India.
The artists behind the Oscar frontrunner have described their creative process in a range of interviews. We've compiled their most insightful comments.
From giving animators greater rigging control to refining the ability to time transformations more precisely, ILM has perfected the technical animation art of the transformation.
Weta Digital animation supervisor Dennis Yoo explains how they managed to make enormous cities move on wheels for the film.
An extensive conversation with "Spider-Man: Into the Spider-Verse" director Bob Persichetti.
The Chair of the School of Visual Arts MFA Computer Arts shares exciting news about the department’s first Virtual Reality Artist-in-Residence.
Watch the premiere of the 360-short "Plant Room," which examines the heavy influence of technology on our lives.
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
The scene-stealing transforming-wolves in "Storks" were both a creative and technical animation challenge.
Fresh off "The Jungle Book," Jon Favreau has discovered a new passion: vr filmmaking.
The legal teams of Disney and Dreamworks are almost as creative as the artists who make their films.
As much a surrealist art piece as a game promo, the trailer for Warhammer 40,000: Dawn of War III is a unique accomplishment. Cartoon Brew takes a look at how it was made.
Motion capture, procedural animation and dynamic simulations combine to create a milieu of iconic pop dance moves that become an explosion of colorful fur, feathers, particles and more.
Cartoon Brew delves into the animation challenges of Disney's latest blockbuster.
From new visions to revivals of lost wonders, next year's incoming animated features reach far and wide.
"Walking City" is a continuation of Universal Everything’s artistic line of enquiry, investigating human movement, emotional design, architecture and sound.
A tweet last night by Pixar director Mark Walsh announced that one of the company's earliest employees, Loren Carpenter, retired on Friday.
London — Visual effects software developer The Foundry announced that animation studio LAIKA has purchased a site license of KATANA and …
VANCOUVER, British Columbia, Aug. 9, 2011 /PRNewswire/ — Alembic 1.0, the open source project jointly developed by Sony Pictures …
Adult Swim celebrated a new slate of programming for the 2011-12 season last night during their star-studded annual Upfront event in New …