GLAS Animation Festival Unveils Competition Selections
Here are the selections for GLAS Animation Festival chosen from over 3,400 submissions.
Here are the selections for GLAS Animation Festival chosen from over 3,400 submissions.
In the first of a two-part series, we explore the production design of "Age of Sail," "Bao," "Bilby," "Lost & Found," and "One Small Step."
With her first three shorts, Niki Lindroth von Bahr has established herself as an important voice in stop-motion filmmaking.
Reactions from the animation nominees are coming in. Updates throughout the day.
Without any advance publicity or notice, The Weinstein Company has quietly slipped the Chinese animated feature "The Guardian Brothers" onto Netflix.
An Annecy veteran gives some helpful advice for how to navigate the biggest international animation film festival and market.
A popular Chinese emoticon is transitioning from mobile devices to the bigscreen.
The unique Italian digital arts conference VIEW is right around the corner. Here's what you can expect.
The gaming platform Steam is growing its library of animated features.
"Our primary goal is to broaden and redefine the perception of animation in the US."
Acting instructor Ed Hooks explores the animated performances of this year's five feature animation nominees.
Taking place entirely inside an airport terminal, New Chitose Airport International Animation Festival is a particularly refreshing festival that is not to be missed.
Seventeen animated shorts were selected for the Sundance Film Festival's short film categories this year.
Filmmaker Tess Martin visits Anim'est, Romania's biggest annual animation event.
Discover the art of Dmitry Geller, Cartoon Brew's Artist of the Day!
Of course, it takes place in Japan.
Observations and tips from a first-time attendee of the world's largest animation festival.
A filmmaker offers a few tips for festivals to attract animators—and ensure that they keep coming back.
Barney Rubble with green toenails, Yogi Bear mass graveyards, fake Charlie Browns: welcome to the weird wide world of cartoon merchandising!
Steve Hulett remembers the time when Disney artists were told they were being moved to a warehouse off the lot, and the animation division's first "gong show" pitch session.