Eugene Troubetzkoy, Nuclear Physicist Who Co-Founded Blue Sky Studios, Dies At 91
Troubetzkoy was a founding father of ray-tracing technology and co-wrote Blue Sky's proprietary CGI Studio renderer.
Troubetzkoy was a founding father of ray-tracing technology and co-wrote Blue Sky's proprietary CGI Studio renderer.
An animation artist by trade, Swarr now programs games for Gameboy Color in his free time.
Critics are condemning the character's repeated use of the n-word, mocking of police brutality, and appropriating experiences of Black creators.
Without the RISD, there would be no Superjail!, Avatar: The Last Airbender, or Family Guy.
Creator Genndy Tartakovsky has also shared details about two other projects he's working on, Unicorn: Warriors Eternal and Fixed.
Working from home, the studio developed a new IMAX pipeline for its first theatrical release in more than two years.
The company recently teamed with Cartoon Network to launch a talent incubator for artists from underrepresented communities.
Three alumni-turned-teachers explain what they enjoy about their work with the school.
We asked the directors of this year's 15 shortlisted shorts about how they would improve animated short distribution and viewing.
What does it feel like to attend an animation festival during the pandemic. One of our writers decided to find out for himself.
Have you ever given a brain massage before?
It’s somewhat bizarre to think that no one has ever written a book to fully contextualize the expansive history of British animation . . . until now.
Industry leaders gathered at the virtual festival to share lessons learned during their SCAD days.
For many graduates, this strange experience sharpened their ideas about what they want in their careers. They tell us why.
A new full-sized pinscreen — only the third in existence — has arrived in Quebec. Its creator talks us through the painstaking process of assembling it.
Work smarter and faster in Maya - discover the essential toolset used by animators at feature film and AAA-game studios.
For the Greenpeace campaign video "Wasteminster," the studio had to drop the equivalent of 67.7 million items of cg trash onto the U.K. prime minister's residence.
Joanna Quinn's new film "Affairs of the Art" took years to make, but that was a reward in itself: "It was like an extended college, and I felt I was learning new things about animation, drawing, and direction all the time."
The developers behind the new tool explain why they created it, how it is used, and what lies ahead for real-time 2d animation.
Olivares, who also served as character designer on Sony's new film, tells us how it came together visually.